Publication statistics

Pub. period:1990-1995
Pub. count:5
Number of co-authors:16



Co-authors

Number of publications with 3 favourite co-authors:

Angelo Mirabella:2
Earl A. Alluisi:2
Gary Klein:2

 

 

Productive colleagues

Franklin L. Moses's 3 most productive colleagues in number of publications:

Eduardo Salas:47
Emilie M. Roth:21
Gary Klein:16
 
 
 
May 23

Knowledge is commonly socially constructed, through collaborative efforts towards shared objectives or by dialogues and challenges brought about by different persons' perspectives.

-- G. Salomon (in "Distributed Cognitions: Psychological and Educational Considerations")

 
 

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Franklin L. Moses

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Publications by Franklin L. Moses (bibliography)

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1995
 
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Moses, Franklin L. and Salas, Eduardo (1995): Distributed Simulation for Military Training of Teams/Groups. In: Proceedings of the Human Factors and Ergonomics Society 39th Annual Meeting 1995. pp. 1304-1305.

This Symposium consists of four interrelated presentations and a video about using simulation and simulators to train teams/groups that are geographically disbursed. The presentations are part of the Multi-Service Distributed training Testbed (MDT2) project. The purpose of the project is to develop and test the utility of training using wide area communication networks to link simulators for military use. It brings together training, human factors, and engineering communities across the Services in pointing-the-way to effective use of emerging technology to train. Although the focus is on military applications, the principles of training have broad implications for non-Defense use -- fire fighting and emergency management among others.

© All rights reserved Moses and Salas and/or Human Factors Society

 
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Moses, Franklin L. (1995): The Challenge of Distributed Training. In: Proceedings of the Human Factors and Ergonomics Society 39th Annual Meeting 1995. pp. 1306-1310.

How to effectively train teams or groups to work together in complex environments faced by the military is difficult, expensive, and often dangerous. This presentation discusses the challenge of using a newer technology -- Distributed Interactive Simulation -- to accomplish training previously addressed only with real equipment in field exercises. It discusses the challenge of effectively training people at geographically disbursed locations and the importance of such training. It provides the context for understanding the engineering of such a distributed network for training and for the initial research on using it and measuring the outcome. The presentation features a video about tools for such training.

© All rights reserved Moses and/or Human Factors Society

1994
 
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Moses, Franklin L., Salas, Ed, Cannon-Bowers, Janis A., Perez, Ray S., Roth, Emilie M., Mumaw, Randall J., Mirabella, Angelo, Cohen, Marvin S. and Klein, Gary (1994): Improved Training Methods: Research to Applications. In: Proceedings of the Human Factors and Ergonomics Society 38th Annual Meeting 1994. pp. 1150-1153.

How to train people to make good decisions, solve problems, and so on depends, as does all training, on some form of practice and feedback. The question for behavioral research often is how to improve on these basic requirements. Six panelists describe and discuss their research and experience with the relationship among training and factors such as group dynamics, stress, mental models, and naturalistic requirements. This session includes interaction among the panel and the audience.

© All rights reserved Moses et al. and/or Human Factors Society

1993
 
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Moses, Franklin L., Alluisi, Earl A., Bell, Herbert, Sticha, Paul J., Mirabella, Angelo, Gawron, Valerie J. and Klein, Gary (1993): Issues in Providing Effective Training for Large Groups. In: Proceedings of the Human Factors and Ergonomics Society 37th Annual Meeting 1993. pp. 1248-1251.

The design of training for large groups or collectives demands a focus on group performance that differs from a mere aggregation of individual, crew, and smaller team performances. Emphasis on the training of large groups has broad military and non-military applicability, especially where success depends on complex interactions and multiple subgoals. Five panelists describe and discuss training system design factors and "lessons learned" as they relate to issues in training large groups. The session features a discussant with extensive experience in training research and development, and includes interactions between the discussant, the panel, and the audience.

© All rights reserved Moses et al. and/or Human Factors Society

1990
 
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Alluisi, Earl A., Cary, James S., Cosby, L. Neale, Kloecker, Robert L. and Moses, Franklin L. (1990): Network and Virtual-World Technologies for Training: A Panel Presentation and Discussion. In: D., Woods, and E., Roth, (eds.) Proceedings of the Human Factors Society 34th Annual Meeting 1990, Santa Monica, USA. pp. 1405-1406.

 
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URL: http://www.interaction-design.org/references/authors/franklin_l__moses.html

Publication statistics

Pub. period:1990-1995
Pub. count:5
Number of co-authors:16



Co-authors

Number of publications with 3 favourite co-authors:

Angelo Mirabella:2
Earl A. Alluisi:2
Gary Klein:2

 

 

Productive colleagues

Franklin L. Moses's 3 most productive colleagues in number of publications:

Eduardo Salas:47
Emilie M. Roth:21
Gary Klein:16
 
 
 
May 23

Knowledge is commonly socially constructed, through collaborative efforts towards shared objectives or by dialogues and challenges brought about by different persons' perspectives.

-- G. Salomon (in "Distributed Cognitions: Psychological and Educational Considerations")

 
 

Featured chapter

Read the fascinating history of Wearable Computing, told by its father, Steve Mann

Read Steve's chapter !

 
 

Help us help you!