Pub. period:1990-2009
Pub. count:35
Number of co-authors:35
Number of publications with 3 favourite co-authors:
Chris Raymaekers:14Frank Van Reeth's 3 most productive colleagues in number of publications:
Karin Coninx:133 The theory gives the answers, not the theorist.
-- Allen Newell
Read the fascinating history of Wearable Computing, told by its father, Steve Mann
Read Steve's chapter !
Mertens, Tom, Kautz, Jan and Reeth, Frank Van (2009): Exposure Fusion: A Simple and Practical Alternative to High Dynamic Range Photography. In Comput. Graph. Forum, 28 (1) pp. 161-171.
Vandoren, Peter, Claesen, Luc, Raymaekers, Chris and Reeth, Frank Van (2009): Reflections on enhancing interaction in surface computing using real-world objects. In: Proceedings of CHI09 Workshop on Surface and Multitouch Computing April 4, 2009, Boston, USA. .
Vandoren, Peter, Claesen, Luc, Laerhoven, Tom Van, Taelman, Johannes, Raymaekers, Chris, Flerackers, Eddy and Reeth, Frank Van (2009): FluidPaint: an Interactive Digital Painting System using Real Wet Brushes. In: Proceedings of ACM International Conference on Interactive Tabletops and Surfaces November 23-25, 2009, Banff, Canada. pp. 53-56.
Vandoren, Peter, Claesen, Luc, Laerhoven, Tom Van, Taelman, Johannes, Raymaekers, Chris, Flerackers, Eddy and Reeth, Frank Van (2009): FluidPaint: an interactive digital painting system using real wet brushes. In: Proceedings of the 2009 ACM International Conference on Interactive Tabletops and Surfaces 2009. pp. 53-56.
© All rights reserved Vandoren et al. and/or their publisher
Quax, Peter, Fiore, Fabian Di, Lamotte, Wim and Reeth, Frank Van (2009): Efficient distribution of emotion-related data through a networked virtual environment architecture. In Journal of Visualization and Computer Animation, 20 (5) pp. 501-510.
Vandoren, Peter, Laerhoven, Tom Van, Claesen, Luc, Taelman, Johannes, Fiore, Fabian Di, Reeth, Frank Van and Flerackers, Eddy (2008): Dip -- it: digital infrared painting on an interactive table. In: Proceedings of ACM CHI 2008 Conference on Human Factors in Computing Systems April 5-10, 2008. pp. 2901-2906.
Vandoren, Peter, Laerhoven, Tom Van, Claessen, Luc, Taelman, Johannes, Raymaekers, Chris and Reeth, Frank Van (2008): IntuPaint: Bridging the Gap Between Physical and Digital Painting. In: Proceedings of the Third Annual IEEE International Workshop on Horizontal Interactive Human-Computer Interaction TABLETOP 2008 October 2-3, 2008, Amsterdam, The Netherlands. pp. 71-78.
Vandoren, Peter, Laerhoven, Tom Van, Claesen, Luc, Taelman, Johannes, Raymaekers, Chris and Reeth, Frank Van (2008): IntuPaint: Bridging the gap between physical and digital painting. In: Third IEEE International Workshop on Tabletops and Interactive Surfaces Tabletop 2008 October 1-3, 2008, Amsterdam, The Netherlands. pp. 65-72.
Fiore, Fabian Di, Reeth, Frank Van, Patterson, John and Willis, Philip (2008): Highly stylised animation. In The Visual Computer, 24 (2) pp. 105-123.
Hermans, Chris, Vanaken, Cedric, Mertens, Tom, Reeth, Frank Van and Bekaert, Philippe (2008): Augmented Panoramic Video. In Comput. Graph. Forum, 27 (2) pp. 281-290.
Cuypers, Tom, Vanaken, Cedric, Francken, Yannick, Reeth, Frank Van and Bekaert, Philippe (2008): A Multi-Camera Framework for Interactive Video Games. In: Bobbitt, Russell, Connell, Jonathan H., Flickner, Myron, Haas, Norman, Hampapur, Arun, Harris, Dick, Kurtz, Charles, Lloyd, Bill, Otto, Charles, Pankanti, Sharath, Park, Unsang and Payne, Jason (eds.) Retail Vision-Based Self-checkout - Exploring Real Time Real Purpose General Vision System 2008. pp. 443-449.
Laerhoven, Tom Van, Fiore, Fabian Di and Reeth, Frank Van (2008): Hand-painted animation with intelligent brushes. In Journal of Visualization and Computer Animation, 19 (3) pp. 365-374.
Haevre, William Van, Laerhoven, Tom Van, Fiore, Fabian Di and Reeth, Frank Van (2007): From dust till drawn. In The Visual Computer, 23 (9) pp. 925-934.
Laerhoven, Tom Van and Reeth, Frank Van (2007): Brush up your painting skills. In The Visual Computer, 23 (9) pp. 763-771.
Haber, Tom, Mertens, Tom, Bekaert, Philippe and Reeth, Frank Van (2005): A computational approach to simulate subsurface light diffusion in arbitrarily shaped objects. In: Graphics Interface 2005 May 9-11, 2005, Victoria, British Columbia, Canada. pp. 79-86.
Mertens, Tom, Kautz, Jan, Bekaert, Philippe, Reeth, Frank Van and Seidel, Hans-Peter (2005): Efficient Rendering of Local Subsurface Scattering. In Comput. Graph. Forum, 24 (1) pp. 41-49.
Laerhoven, Tom Van and Reeth, Frank Van (2005): Real-time simulation of watery paint. In Journal of Visualization and Computer Animation, 16 (3) pp. 429-439.
Fiore, Fabian Di, Vandoren, Peter and Reeth, Frank Van (2004): Multimodal Interaction in a Collaborative Virtual Brainstorming Environment. In: Luo, Yuhua (ed.) Cooperative Design, Visualization, and Engineering, First International Conference - CDVE 2004 Palma de Mallorca, Spain, 2004, September 19-22. pp. 47-60.
Luyten, Kris, Laerhoven, Tom Van, Coninx, Karin and Reeth, Frank Van (2003): Runtime transformations for modal independent user interface migration. In Interacting with Computers, 15 (3) pp. 329-347.
Laerhoven, Tom Van, Raymaekers, Chris and Reeth, Frank Van (2003): Generalized Object Interactions in a Component based Simulation Environment. In: Proceedings of WSCG 2003 February 3-7, 2003. pp. 472-479.
Luyten, Kris, Laerhoven, Tom Van, Coninx, Karin and Reeth, Frank Van (2002): Specifying User Interfaces for Runtime Modal Independent Migration. In: Vanderdonckt, Jean M. and Kolski, Christophe (eds.). "Computer-Aided Design of User Interfaces III". Valenciennes, France: Kluwerpp. 283-294
Raymaekers, Chris and Reeth, Frank Van (2002): Algorithms for Haptic rendering of CSG Trees. In: Proceedings of Eurohaptics 2002 July 8-10, 2002, Edingburgh, UK. pp. 86-91.
Raymaekers, Chris, Vansichem, Gert and Reeth, Frank Van (2002): Improving Sketching by Utilizing Haptic Feedback. In: Proceedings of AAAI Spring Symposium on Sketch Understanding March 25-27, 2002, Palo Alto, CA, USA. pp. 113-117.
Raymaekers, Chris, Beets, Koen and Reeth, Frank Van (2001): Fast Haptic Rendering of Complex Objects Using Subdivision Surfaces. In: Proceedings of the sixth PHANToM Users Group Workshop October 27-30, 2001, Aspen, CO, USA. .
Flerackers, Chris, Earnshaw, Rae A., Vansichem, Gert, Reeth, Frank Van and Alsema, Frank (2001): Creating Broadcast Interactive Drama in an NVE. In IEEE Computer Graphics and Applications, 21 (1) pp. 56-60.
Boeck, Joan De, Raymaekers, Chris and Reeth, Frank Van (2000): Introducing touch in a rigid body simulation environment: a design overview. In: Proceedings of the second PHANToM Users Research Symosium July 6-7, 2000, Zurich, Switserland. pp. 1-8.
Flerackers, Chris, Raymaekers, Chris, Vansichem, Gert and Reeth, Frank Van (2000): Generating Interactive Television Programs in the PANIVE architecture. In: Proceedings of Digital Content Creation Conference April 10-13, 2000, Bradford, UK. .
Raymaekers, Chris, Vansichem, Gert and Reeth, Frank Van (2000): Using Haptic Feedback to Improve 2D Curve Creation with a 2.5D Pen-Like Metaphor. In: Proceedings of the second PHANToM Users Research Symosium July 6-7, 2000, Zurich, Switserland. pp. 27-34.
Raymaekers, Chris, Weyer, Tom De, Coninx, Karin, Reeth, Frank Van and Flerackers, Eddy (1999): ICOME: an Immersive 3D Object Modelling Environment. In Virtual Reality Journal, 4 (4) pp. 265-274.
Reeth, Frank Van, Raymaekers, Chris, Trekels, Peter, Verkoyen, Stefan and Flerackers, Eddy (1998): A distributed video retrieval system utilising broadband networked PC’s for educational applications. In: Proceedings of Multimedia Modelling 98 October 12-15, 1998, Lausanne, Switserland. pp. 47-48.
Coninx, Karin, Reeth, Frank Van and Flerackers, Eddy (1997): HCI Issues About Immersive Modeling. In: Smith, Michael J., Salvendy, Gavriel and Koubek, Richard J. (eds.) HCI International 1997 - Proceedings of the Seventh International Conference on Human-Computer Interaction - Volume 2 August 24-29, 1997, San Francisco, California, USA. pp. 953-956.
Lamotte, Wim, Flerackers, Eddy, Reeth, Frank Van, Earnshaw, Rae A. and Matos, João Mena de (1997): Visinet: Collaborative 3D Visualization and VR over ATM Networks. In IEEE Computer Graphics and Applications, 17 (2) pp. 66-75.
Reeth, Frank Van, Coninx, Karin, Backer, Steve De and Flerackers, Eddy (1995): Realizing 3D Visual Programming Environments within a Virtual Environment. In Comput. Graph. Forum, 14 (3) pp. 361-370.
Reeth, Frank Van and Flerackers, Eddy (1993): Three-dimensional Graphical Programming in CAEL. In: Proceedings of the 1993 IEEE Workshop on Visual Languages August 24-27, 1993, Bergen, Norway. pp. 389-391.
Reeth, Frank Van and Flerackers, Eddy (1990): Visual pRogramming in a Computer Animation Environment. In: VL 1990 1990. pp. 194-199.
Pub. period:1990-2009
Pub. count:35
Number of co-authors:35
Number of publications with 3 favourite co-authors:
Chris Raymaekers:14Frank Van Reeth's 3 most productive colleagues in number of publications:
Karin Coninx:133 The theory gives the answers, not the theorist.
-- Allen Newell
Read the fascinating history of Wearable Computing, told by its father, Steve Mann
Read Steve's chapter !