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Vandoren, Peter, Laerhoven, Tom Van, Claesen, Luc, Taelman, Johannes, Fiore, Fabian Di, Reeth, Frank Van and Flerackers, Eddy (2008): Dip -- it: digital infrared painting on an interactive table. In: Proceedings of ACM CHI 2008 Conference on Human Factors in Computing Systems April 5-10, 2008. pp. 2901-2906. Available online
Vandoren, Peter, Laerhoven, Tom Van, Claessen, Luc, Taelman, Johannes, Raymaekers, Chris and Reeth, Frank Van (2008): IntuPaint: Bridging the Gap Between Physical and Digital Painting. In: Proceedings of the Third Annual IEEE International Workshop on Horizontal Interactive Human-Computer Interaction TABLETOP 2008 October 2-3, 2008, Amsterdam, The Netherlands. pp. 71-78.
Haber, Tom, Mertens, Tom, Bekaert, Philippe and Reeth, Frank Van (2005): A computational approach to simulate subsurface light diffusion in arbitrarily shaped objects. In: Graphics Interface 2005 May 9-11, 2005, Victoria, British Columbia, Canada. pp. 79-86. Available online
Luyten, Kris, Laerhoven, Tom Van, Coninx, Karin and Reeth, Frank Van (2003): Runtime transformations for modal independent user interface migration. In Interacting with Computers, 15 (3) pp. 329-347
Laerhoven, Tom Van, Raymaekers, Chris and Reeth, Frank Van (2003): Generalized Object Interactions in a Component based Simulation Environment. In: Proceedings of WSCG 2003 February 3-7, 2003. pp. 472-479.
Luyten, Kris, Laerhoven, Tom Van, Coninx, Karin and Reeth, Frank Van (2002): Specifying User Interfaces for Runtime Modal Independent Migration. In: Vanderdonckt, Jean M. and Kolski, Christophe "Computer-Aided Design of User Interfaces III". Kluwer pp. 283-294
Raymaekers, Chris and Reeth, Frank Van (2002): Algorithms for Haptic rendering of CSG Trees. In: Proceedings of Eurohaptics 2002 July 8-10, 2002, Edingburgh, UK. pp. 86-91.
Raymaekers, Chris, Vansichem, Gert and Reeth, Frank Van (2002): Improving Sketching by Utilizing Haptic Feedback. In: Proceedings of AAAI Spring Symposium on Sketch Understanding March 25-27, 2002, Palo Alto, CA, USA. pp. 113-117.
Raymaekers, Chris, Beets, Koen and Reeth, Frank Van (2001): Fast Haptic Rendering of Complex Objects Using Subdivision Surfaces. In: Proceedings of the sixth PHANToM Users Group Workshop October 27-30, 2001, Aspen, CO, USA. .
Boeck, Joan De, Raymaekers, Chris and Reeth, Frank Van (2000): Introducing touch in a rigid body simulation environment: a design overview. In: Proceedings of the second PHANToM Users Research Symosium July 6-7, 2000, Zurich, Switserland. pp. 1-8.
Flerackers, Chris, Raymaekers, Chris, Vansichem, Gert and Reeth, Frank Van (2000): Generating Interactive Television Programs in the PANIVE architecture. In: Proceedings of Digital Content Creation Conference April 10-13, 2000, Bradford, UK. .
Raymaekers, Chris, Vansichem, Gert and Reeth, Frank Van (2000): Using Haptic Feedback to Improve 2D Curve Creation with a 2.5D Pen-Like Metaphor. In: Proceedings of the second PHANToM Users Research Symosium July 6-7, 2000, Zurich, Switserland. pp. 27-34.
Raymaekers, Chris, Weyer, Tom De, Coninx, Karin, Reeth, Frank Van and Flerackers, Eddy (1999): ICOME: an Immersive 3D Object Modelling Environment. In Virtual Reality Journal, 4 (4) pp. 265-274
Reeth, Frank Van, Raymaekers, Chris, Trekels, Peter, Verkoyen, Stefan and Flerackers, Eddy (1998): A distributed video retrieval system utilising broadband networked PC’s for educational applications. In: Proceedings of Multimedia Modelling 98 October 12-15, 1998, Lausanne, Switserland. pp. 47-48.
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Publication period:1998-2008
Publication count:14
Number of co-authors:20
Frank Van Reeth's 3 most productive colleagues in number of publications:
Karin Coninx:70Number of publications with 3 favourite co-authors:
Chris Raymaekers:10Learn more about Frank Van Reeth:
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