Knowledge is commonly socially constructed, through collaborative efforts towards shared objectives or by dialogues and challenges brought about by different persons' perspectives.
-- G. Salomon (in "Distributed Cognitions: Psychological and Educational Considerations")
Read the fascinating history of Wearable Computing, told by its father, Steve Mann
Read Steve's chapter !
Cheng, Lung-Pan, Hsiao, Fang-I, Liu, Yen-Ting and Chen, Mike Y. (2012): iRotate grasp: automatic screen rotation based on grasp of mobile devices. In: Adjunct Proceedings of the 2012 ACM Symposium on User Interface Software and Technology 2012. pp. 15-16.
Yu, Neng-Hao, Chan, Li-Wei, Lau, Seng Yong, Tsai, Sung-Sheng, Hsiao, I-Chun, Tsai, Dian-Je, Hsiao, Fang-I, Cheng, Lung-Pan, Chen, Mike, Huang, Polly and Hung, Yi-Ping (2011): TUIC: enabling tangible interaction on capacitive multi-touch displays. In: Proceedings of ACM CHI 2011 Conference on Human Factors in Computing Systems 2011. pp. 2995-3004.
Knowledge is commonly socially constructed, through collaborative efforts towards shared objectives or by dialogues and challenges brought about by different persons' perspectives.
-- G. Salomon (in "Distributed Cognitions: Psychological and Educational Considerations")
Read the fascinating history of Wearable Computing, told by its father, Steve Mann
Read Steve's chapter !