Pub. period:2003-2009
Pub. count:11
Number of co-authors:13
Number of publications with 3 favourite co-authors:
Enrico Gobbetti:11Fabio Marton's 3 most productive colleagues in number of publications:
Roberto Scopigno:47 For a list of all the ways technology has failed to improve the quality of life, please press three.
-- Alice Kahn
Read the fascinating history of Wearable Computing, told by its father, Steve Mann
Read Steve's chapter !
Cuccuru, Gianmauro, Gobbetti, Enrico, Marton, Fabio, Pajarola, Renato and Pintus, Ruggero (2009): Fast low-memory streaming MLS reconstruction of point-sampled surfaces. In: Proceedings of the 2009 Conference on Graphics Interface 2009. pp. 15-22.
Gobbetti, Enrico, Marton, Fabio and Guitián, José Antonio Iglesias (2008): A single-pass GPU ray casting framework for interactive out-of-core rendering of massive volumetric datasets. In The Visual Computer, 24 (7) pp. 797-806.
Agus, Marco, Gobbetti, Enrico, Guitián, José Antonio Iglesias, Marton, Fabio and Pintore, Giovanni (2008): GPU Accelerated Direct Volume Rendering on an Interactive Light Field Display. In Comput. Graph. Forum, 27 (2) pp. 231-240.
Bettio, Fabio, Gobbetti, Enrico, Marton, Fabio and Pintore, Giovanni (2008): Scalable rendering of massive triangle meshes on light field displays. In Computers & Graphics, 32 (1) pp. 55-64.
Cignoni, Paolo, Benedetto, Marco Di, Ganovelli, Fabio, Gobbetti, Enrico, Marton, Fabio and Scopigno, Roberto (2007): Ray-Casted BlockMaps for Large Urban Models Visualization. In Comput. Graph. Forum, 26 (3) pp. 405-413.
Gobbetti, Enrico, Marton, Fabio, Cignoni, Paolo, Benedetto, Marco Di and Ganovelli, Fabio (2006): C-BDAM - Compressed Batched Dynamic Adaptive Meshes for Terrain Rendering. In Comput. Graph. Forum, 25 (3) pp. 333-342.
Cignoni, Paolo, Ganovelli, Fabio, Gobbetti, Enrico, Marton, Fabio, Ponchio, Federico and Scopigno, Roberto (2005): Batched Multi Triangulation. In: 16th IEEE Visualization Conference VIS 2005 23-28 October, 2005, Minneapolis, MN, USA. p. 27.
Gobbetti, Enrico and Marton, Fabio (2004): Layered point clouds: a simple and efficient multiresolution structure for distributing and rendering gigantic point-sampled models. In Computers & Graphics, 28 (6) pp. 815-826.
Cignoni, Paolo, Ganovelli, Fabio, Gobbetti, Enrico, Marton, Fabio, Ponchio, Federico and Scopigno, Roberto (2003): Planet-Sized Batched Dynamic Adaptive Meshes (P-BDAM). In: Turk, Greg, Wijk, Jarke J. van and II, Robert J. Moorhead (eds.) 14th IEEE Visualization 2003 Conference VIS 2003 19-24 October, 2003, Seattle, WA, USA. pp. 147-154.
Cignoni, Paolo, Ganovelli, Fabio, Gobbetti, Enrico, Marton, Fabio, Ponchio, Federico and Scopigno, Roberto (2003): BDAM - Batched Dynamic Adaptive Meshes for High Performance Terrain Visualization. In Comput. Graph. Forum, 22 (3) pp. 505-514.
Cignoni, Paolo, Ganovelli, Fabio, Gobbetti, Enrico, Marton, Fabio, Ponchio, Federico and Scopigno, Roberto (2003): Interactive Out-of-Core Visualisation of Very Large Landscapes on Commodity Graphics Platform. In: Balet, Olivier, Subsol, Gérard and Torguet, Patrice (eds.) ICVS 2003 - Virtual Storytelling; Using Virtual Reality Technologies for Storytelling, Second International Conference November 20-21, 2003, Toulouse, France. pp. 21-29.
Pub. period:2003-2009
Pub. count:11
Number of co-authors:13
Number of publications with 3 favourite co-authors:
Enrico Gobbetti:11Fabio Marton's 3 most productive colleagues in number of publications:
Roberto Scopigno:47 For a list of all the ways technology has failed to improve the quality of life, please press three.
-- Alice Kahn
Read the fascinating history of Wearable Computing, told by its father, Steve Mann
Read Steve's chapter !