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F. E. Mount

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Publications by F. E. Mount (bibliography)

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1993
 
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Mount, F. E. (1993): HCI in Space Systems. In: Proceedings of the Fifth International Conference on Human-Computer Interaction 1993. pp. 157-160.

A computer is no longer just an extension of a programmer. Today the computer is used as a tool by various people doing diverse tasks. Those tasks must be taken into account in the design of the human interface. Four applied projects with different human computer interface needs taking place at NASA/JSC HCIL will be discussed.

© All rights reserved Mount and/or Elsevier Science

1989
 
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Mount, F. E. (1989): Crew Quarters for Space Station. In: Proceedings of the Human Factors Society 33rd Annual Meeting 1989. pp. 531-535.

The only long-term United States manned space mission completed has been Skylab, which has similarities as well as differences to the proposed Space Station. With the exception of Skylab missions, there has been a dearth of experience on which to base the design of the individual Space Station Freedom crew quarters. Shuttle missions commonly do not have sleep compartments, only "sleeping arrangements". There are provisions made for each crewmember to have a sleep restraint and a sleep liner, which are attached to a bulkhead or a locker. When the Shuttle flights began to have more than one working shift, crew quarters became necessary due to noise and other disturbances caused by crew task-related activities. Shuttle missions that have planned work shifts have incorporated sleep compartments. To assist in gaining more information and insight for the design of the crew quarters for the Space Station Freedom, a survey was given to current crewmembers with flight experience. The results from this survey were compiled and integrated with information from the literature covering space experience, privacy, and human factors issues.

© All rights reserved Mount and/or Human Factors Society

 
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Changes to this page (author)

28 Jun 2007: Modified
26 Jun 2007: Added

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Jun 20

...that strange new zone between medium and message. That zone we call the interface

-- Steven Johnson, 1997

 
 

Featured chapter

Read the fascinating history of Wearable Computing, told by its father, Steve Mann

Read Steve's chapter !

 
 

Latest books

The Social Design of Technical Systems: Building technologies for communities
by Brian Whitworth and Adnan Ahmad

 
Start reading

The Encyclopedia of Human-Computer Interaction, 2nd Ed.
by Mads Soegaard and Rikke Friis Dam

 
Start reading
 
 

Help us help you!