Publication statistics

Pub. period:1990-2001
Pub. count:13
Number of co-authors:26



Co-authors

Number of publications with 3 favourite co-authors:

David J. Cowperthwaite:4
M. Sheelagh T. Carp..:3
Mark S. Drew:2

 

 

Productive colleagues

F. David Fracchia's 3 most productive colleagues in number of publications:

Andrew S. Glassner:45
M. Sheelagh T. Car..:27
Przemyslaw Prusink..:24
 
 
 

Upcoming Courses

go to course
UI Design Patterns for Successful Software
Starts tomorrow LAST CALL!
go to course
Affordances: Designing Intuitive User Interfaces
Starts the day after tomorrow !
 
 

Featured chapter

Marc Hassenzahl explains the fascinating concept of User Experience and Experience Design. Commentaries by Don Norman, Eric Reiss, Mark Blythe, and Whitney Hess

User Experience and Experience Design !

 
 

Our Latest Books

 
 
The Social Design of Technical Systems: Building technologies for communities. 2nd Edition
by Brian Whitworth and Adnan Ahmad
start reading
 
 
 
 
Gamification at Work: Designing Engaging Business Software
by Janaki Mythily Kumar and Mario Herger
start reading
 
 
 
 
The Social Design of Technical Systems: Building technologies for communities
by Brian Whitworth and Adnan Ahmad
start reading
 
 
 
 
The Encyclopedia of Human-Computer Interaction, 2nd Ed.
by Mads Soegaard and Rikke Friis Dam
start reading
 
 

F. David Fracchia

 

Publications by F. David Fracchia (bibliography)

 what's this?
2001
 
Edit | Del

Sun, Yinlong, Fracchia, F. David, Drew, Mark S. and Calvert, Tom W. (2001): A spectrally based framework for realistic image synthesis. In The Visual Computer, 17 (7) pp. 429-444. Available online

1999
 
Edit | Del

Storey, Margaret-Anne D., Fracchia, F. David and Mller, Hausi A. (1999): Customizing a Fisheye View Algorithm to Preserve the Mental Map. In J. Vis. Lang. Comput., 10 (3) pp. 245-267.

 
Edit | Del

Sun, Yinlong, Fracchia, F. David, Calvert, Thomas W. and Drew, Mark S. (1999): Deriving Spectra from Colors and Rendering Light Interference. In IEEE Computer Graphics and Applications, 19 (4) pp. 61-67. Available online

1997
 
Edit | Del

Carpendale, M. Sheelagh T., Cowperthwaite, David J. and Fracchia, F. David (1997): Making Distortions Comprehensible. In: VL 1997 1997. pp. 36-45.

 
Edit | Del

Storey, Margaret-Anne D., Wong, Kenny, Fracchia, F. David and Mller, Hausi A. (1997): On Integrating Visualization Techniques for Effective Software Exploration. In: InfoVis 1997 - IEEE Symposium on Information Visualization October 18-25, 1997, Phoenix, AZ, USA. pp. 38-45. Available online

 
Edit | Del

Carpendale, M. Sheelagh T., Cowperthwaite, David J. and Fracchia, F. David (1997): Extending Distortion Viewing from 2D to 3D. In IEEE Computer Graphics and Applications, 17 (4) pp. 42-51. Available online

1996
 
Edit | Del

Braham, Robert, Fracchia, F. David, Glassner, Andrew S., Mones-Hattal, Barbara, Rose, Russ and Gershon, Nahum D. (1996): Breaking the Myth: a Picture is NOT (always) Worth a 1, 000 Words. In: IEEE Visualization 1996 1996. pp. 441-443.

 
Edit | Del

Carpendale, M. Sheelagh T., Fall, Andrew, Cowperthwaite, David J., Fall, Joseph and Fracchia, F. David (1996): Case Study: Visual Access for Landscape Event Based Temporal Data. In: IEEE Visualization 1996 1996. pp. 425-428.

1995
 
Edit | Del

Sheelagh, M., Carpendale, T., Cowperthwaite, David J. and Fracchia, F. David (1995): 3-Dimensional Pliable Surfaces: For the Effective Presentation of Visual Information. In: Robertson, George G. (ed.) Proceedings of the 8th annual ACM symposium on User interface and software technology November 15 - 17, 1995, Pittsburgh, Pennsylvania, United States. pp. 217-226. Available online

A fundamental issue in user interface design is the effective use of available screen space, commonly referred to as the screen real estate problem. This paper presents a new distortion-based viewing tool for exploring large information spaces through the use of a three-dimensional pliable surface. Arbitrarily-shaped regions (foci) on the surface may be selected and pulled towards or pushed away from the viewer thereby increasing or decreasing the level of detail contained within each region. Furthermore, multiple foci are smoothly blended together such that there is no loss of context. The manipulation and blending of foci is accomplished using a fairly simple mathematical model based on gaussian curves. The significance of this approach is that it utilizes precognitive perceptual cues about the three-dimensional surface to make the distortions comprehensible, and allows the user to interactively control the location, shape, and extent of the distortion in very large graphs or maps.

© All rights reserved Sheelagh et al. and/or ACM Press

 
Edit | Del

Fracchia, F. David and Ashton, Neil W. (1995): A Visualization Tool for Studying the Development of the Moss Physcomitrella patens. In: IEEE Visualization 1995 1995. pp. 364-367. Available online

 
Edit | Del

Prevost, Nathalie, Jennings, Ray E., Jorgenson, Loki and Fracchia, F. David (1995): Propositional n-traces: Visualizing a Problem in Philosophic Logic. In: IEEE Visualization 1995 1995. pp. 338-341. Available online

1994
 
Edit | Del

Peterson, Philip, Hayden, Brian and Fracchia, F. David (1994): Case Study: Integrating Spatial Data Display with Virtual Reconstruction. In: Bergeron, R. Daniel and Kaufman, Arie E. (eds.) VIS 1994 - Proceedings IEEE Visualization 1994 October 17-21, 1994, Washington, DC, USA. pp. 359-362.

1990
 
Edit | Del

Fracchia, F. David, Prusinkiewicz, Przemyslaw and Boer, Martin J. M. de (1990): Visualization of the development of multicellular structures. In: Graphics Interface 90 May 14-18, 1990, Halifax, Nova Scotia, Canada. pp. 267-276.

 
Add publication
Show list on your website
 
 

Join our community and advance:

Your
Skills

Your
Network

Your
Career

 
Join our community!
 
 
 

Page Information

Page maintainer: The Editorial Team
URL: http://www.interaction-design.org/references/authors/f__david_fracchia.html