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Evan D. Graham

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Publications by Evan D. Graham (bibliography)

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1999
 
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Summers, Valerie A., Booth, Kellogg S., Calvert, Thomas W., Graham, Evan D. and MacKenzie, Christine L. (1999): Calibration for augmented reality experimental testbeds. In: SI3D 1999 1999. pp. 155-162.

1996
 
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Graham, Evan D. and MacKenzie, Christine L. (1996): Physical Versus Virtual Pointing. In: Tauber, Michael J., Bellotti, Victoria, Jeffries, Robin, Mackinlay, Jock D. and Nielsen, Jakob (eds.) Proceedings of the ACM CHI 96 Human Factors in Computing Systems Conference April 14-18, 1996, Vancouver, Canada. pp. 292-299.

An experiment was conducted to investigate differences in performance between virtual pointing, where a 2-D computer image representing the hand and targets was superimposed on the workspace, and physical pointing with vision of the hand and targets painted on the work surface. A detailed examination of movement kinematics revealed no differences in the initial phase of the movement, but that the final phase of homing in on smaller targets was more difficult in the virtual condition. These differences are summarised by a two-part model of movement time which also captures the effects of scaling distances to, and sizes of targets. The implications of this model for design, analysis, and classification of pointing devices and positioning tasks are discussed.

© All rights reserved Graham and MacKenzie and/or ACM Press

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Fitts's Law: [/encyclopedia/fitts_law.html]


 
 
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Graham, Evan D. (1996): Virtual pointing on a computer display: non-linear control-display mappings. In: Graphics Interface 96 May 22-24, 1996, Toronto, Ontario, Canada. pp. 39-46.

 
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Changes to this page (author)

07 Nov 2012: Modified
28 Apr 2003: Added

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URL: http://www.interaction-design.org/references/authors/evan_d__graham.html
Jul 24

There is no reason for any individual to have a computer in his home

-- Ken Olson

 
 

Featured chapter

Marc Hassenzahl explains the fascinating concept of User Experience and Experience Design. Commentaries by Don Norman, Eric Reiss, Mark Blythe, and Whitney Hess

User Experience and Experience Design !

 
 

Our Latest Books

Kumar and Herger 2013: Gamification at Work: Designing Engaging Business Software...
by Janaki Mythily Kumar and Mario Herger

 
Start reading

Whitworth and Ahmad 2013: The Social Design of Technical Systems: Building technologies for communities...
by Brian Whitworth and Adnan Ahmad

 
Start reading

Soegaard and Dam 2013: The Encyclopedia of Human-Computer Interaction, 2nd Ed....
by Mads Soegaard and Rikke Friis Dam

 
Start reading
 
 

Help us help you!