Publication statistics

Pub. period:1995-2010
Pub. count:5
Number of co-authors:4



Co-authors

Number of publications with 3 favourite co-authors:

Celestine A. Ntuen:5
Arun A. Setty:2
Kim Gwang-Myung:1

 

 

Productive colleagues

Eui H. Park's 3 most productive colleagues in number of publications:

Celestine A. Ntuen:12
Arun A. Setty:2
Kim Gwang-Myung:1
 
 
 
Jul 28

A user will find any interface design intuitive...with enough practice.

-- Popular computer one-liner

 
 

Featured chapter

Marc Hassenzahl explains the fascinating concept of User Experience and Experience Design. Commentaries by Don Norman, Eric Reiss, Mark Blythe, and Whitney Hess

User Experience and Experience Design !

 
 

Our Latest Books

Kumar and Herger 2013: Gamification at Work: Designing Engaging Business Software...
by Janaki Mythily Kumar and Mario Herger

 
Start reading

Whitworth and Ahmad 2013: The Social Design of Technical Systems: Building technologies for communities...
by Brian Whitworth and Adnan Ahmad

 
Start reading

Soegaard and Dam 2013: The Encyclopedia of Human-Computer Interaction, 2nd Ed....
by Mads Soegaard and Rikke Friis Dam

 
Start reading
 
 

Help us help you!

 
 

Eui H. Park

Add description
Add publication

Publications by Eui H. Park (bibliography)

 what's this?
2010
 
Edit | Del

Ntuen, Celestine A., Park, Eui H. and Gwang-Myung, Kim (2010): Designing an Information Visualization Tool for Sensemaking. In International Journal of Human-Computer Interaction, 26 (2) pp. 189-205.

The study presents the AVALANCHE visualization test-bed for sensemaking in ill-structured problem domains. AVALANCHE allows the users to develop and frame hypotheses, analyze the hypotheses in the experimental domain, and provide cases for simulation experiments. The visualization and sensemaking support module in AVALANCHE provides human-computer interface and visualization supports. Validation experiments using groups aided with visualization and support tools and groups with no aiding was performed on two open-ended sensemaking cases provided by a military subject matter expert. Statistical analyses revealed mean performance differences in plan accuracy, plan time, and number of cue prompts between aided and unaided groups across task scenarios. In general, the aided group had the highest mean plan outcome accuracy, low planning time, and the least number of prompts. The intention is to extend the study to collaborative sensemaking tasks to address the effects of negotiation on team planning time, cue prompting frequencies, and different types of cue prompting modalities.

© All rights reserved Ntuen et al. and/or Lawrence Erlbaum Associates

1999
 
Edit | Del

Ntuen, Celestine A. and Park, Eui H. (1999): Distributed Expert system for Interactive Reasoning and Evaluation. In: Bullinger, Hans-Jörg (ed.) HCI International 1999 - Proceedings of the 8th International Conference on Human-Computer Interaction August 22-26, 1999, Munich, Germany. pp. 1182-1188.

1996
 
Edit | Del

Ntuen, Celestine A. and Park, Eui H. (eds.) (1996): Human Interaction with Complex Systems: Conceptual Principles and Design Practice. Kluwer Academic Publishers

1995
 
Edit | Del

Ntuen, Celestine A., Park, Eui H., Setty, Arun A. and Kim, Michael S. (1995): A Dialogue-Based (Natural Language) Platform for Human Interaction with an Intelligent Mining Machine. In International Journal of Human-Computer Interaction, 7 (3) pp. 249-272.

A mining environment is one of the most complex and unstructured in the manufacturing industry. In order to minimize the problems associated with these characteristics, recent strategies in mining operation are to automate the task performance and to design mining machines that are "intelligent." These strategies, among other things, will require that the human operators and the machine interact and collaborate to perform tasks in a symbiotic manner. To achieve this, a prototype dialogue-based interaction platform has been developed. The platform known as OASIP is a knowledge-based system driven by the operator-planned actions and behaviors known as intentions. OASIP is an adaptive system which exploits several sources of environmental knowledge from built-in blackboard cells.

© All rights reserved Ntuen et al. and/or Lawrence Erlbaum Associates

 
Edit | Del

Ntuen, Celestine A., Park, Eui H. and Setty, Arun A. (1995): Designing a Natural Language Interface for Supervisory Control of Mining Teleoperation. In: Proceedings of the Sixth International Conference on Human-Computer Interaction July 9-14, 1995, Tokyo, Japan. pp. 915-918.

In this paper we describe the design of a command language software using expert database. The language structure is contextual and is implemented using a GURU expert system shell. The expert database that drives the operability of the command language utilizes knowledge of mining tasks; and the dialog properties are designed around user intentions and task behaviors.

© All rights reserved Ntuen et al. and/or Elsevier Science

 
Add publication
Show list on your website
 

Join our community and advance:

Your
Skills

Your
Network

Your
Career

 
 
 
 

Changes to this page (author)

16 Jan 2011: Modified
04 Jun 2009: Modified
29 Jun 2007: Modified
27 Jun 2007: Modified
28 Apr 2003: Added

Page Information

Page maintainer: The Editorial Team
URL: http://www.interaction-design.org/references/authors/eui_h__park.html

Publication statistics

Pub. period:1995-2010
Pub. count:5
Number of co-authors:4



Co-authors

Number of publications with 3 favourite co-authors:

Celestine A. Ntuen:5
Arun A. Setty:2
Kim Gwang-Myung:1

 

 

Productive colleagues

Eui H. Park's 3 most productive colleagues in number of publications:

Celestine A. Ntuen:12
Arun A. Setty:2
Kim Gwang-Myung:1
 
 
 
Jul 28

A user will find any interface design intuitive...with enough practice.

-- Popular computer one-liner

 
 

Featured chapter

Marc Hassenzahl explains the fascinating concept of User Experience and Experience Design. Commentaries by Don Norman, Eric Reiss, Mark Blythe, and Whitney Hess

User Experience and Experience Design !

 
 

Our Latest Books

Kumar and Herger 2013: Gamification at Work: Designing Engaging Business Software...
by Janaki Mythily Kumar and Mario Herger

 
Start reading

Whitworth and Ahmad 2013: The Social Design of Technical Systems: Building technologies for communities...
by Brian Whitworth and Adnan Ahmad

 
Start reading

Soegaard and Dam 2013: The Encyclopedia of Human-Computer Interaction, 2nd Ed....
by Mads Soegaard and Rikke Friis Dam

 
Start reading
 
 

Help us help you!