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Eugenia M. Kolasinski

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Publications by Eugenia M. Kolasinski (bibliography)

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1999
 
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Kolasinski, Eugenia M. and Gilson, Richard D. (1999): An Investigation into the Predictive Modeling of VE Sickness. In: Bullinger, Hans-Jörg (ed.) HCI International 1999 - Proceedings of the 8th International Conference on Human-Computer Interaction August 22-26, 1999, Munich, Germany. pp. 147-151.

1994
 
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Kolasinski, Eugenia M., Jones, Sherrie A., Kennedy, Robert S. and Gilson, Richard D. (1994): Postural Stability and its Relation to Simulator Sickness. In: Proceedings of the Human Factors and Ergonomics Society 38th Annual Meeting 1994. p. 980.

The use of simulators as training devices has become widespread, especially in the military for pilot training. Although simulators provide an effective means of training pilots at a much reduced cost compared to actual flight, "simulator sickness" may result. Postural instability is one symptom of this sickness and a well-documented effect of simulator exposure. Postural stability is often measured before and after simulator exposure to determine decrements due to exposure. However, it does not appear that this measure is typically used as a predictor of sickness. The analysis reported in this poster attempts to determine if there is a relationship between postural stability and simulator sickness. Pre-exposure postural stability data and post-exposure simulator sickness data were collected from Navy pilots in conjunction with a training session in a helicopter simulator. These data were analyzed for relationships between postural stability and sickness. It was hypothesized that individuals who are less posturally stable will be more likely to experience simulator sickness or will experience more severe sickness. On the other hand, individuals who are more posturally stable will be less likely to experience simulator sickness or will experience less severe sickness. Several analytical techniques were attempted: Pearson correlation, Spearman correlation, Gamma and Lambda categorical methods, ANOVA, and Trend Analysis. Each technique evaluates a different aspect of the data and no one technique best represents the findings. Although clear, strong relationships have not been found, there is evidence suggesting that postural stability is associated with simulator sickness as hypothesized in this study. Further research with a more diverse population and different types of simulators, including virtual environments, is clearly warranted.

© All rights reserved Kolasinski et al. and/or Human Factors Society

 
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Lampton, Donald R., Kolasinski, Eugenia M., Knerr, Bruce W., Bliss, James P., Bailey, John H. and Witmer, Bob G. (1994): Side Effects and Aftereffects of Immersion in Virtual Environments. In: Proceedings of the Human Factors and Ergonomics Society 38th Annual Meeting 1994. pp. 1154-1157.

Immersive Virtual Environment (VE) technology, also known as virtual reality, is being touted as an important new medium for education and training. Other potential applications involve communications, medicine, architecture, astronomy, data handling, teleoperation, and entertainment. A threat to the successful application of this technology is that some users of VE systems suffer unwanted side effects and aftereffects similar to, but not limited to, symptoms of motion sickness. These effects may degrade training effectiveness and jeopardize user safety and well-being. This paper describes the incidence and severity of symptoms we recorded during four different experiments which examined VE training applications. The experiments involved a variety of tasks, simulated environments, and VE systems. We administered a 28 item questionnaire that addressed symptoms related to nausea, eye strain, and dizziness. Significant variation was observed across individuals. In each

© All rights reserved Lampton et al. and/or Human Factors Society

 
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04 Jun 2009: Added
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26 Jun 2007: Added

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May 18

It's really hard to design products by focus groups. A lot of times, people don't know what they want until you show it to them.

-- Steve Jobs, 1998

 
 

Featured chapter

Read the fascinating history of Wearable Computing, told by its father, Steve Mann

Read Steve's chapter !

 
 

Help us help you!