Publication statistics

Pub. period:1996-2003
Pub. count:4
Number of co-authors:5



Co-authors

Number of publications with 3 favourite co-authors:

Moshé M. Zloof:2
David Keyson:2
Sherry Yang:2

 

 

Productive colleagues

Elyon DeKoven's 3 most productive colleagues in number of publications:

Margaret M. Burnet..:103
Sherry Yang:11
David Keyson:8
 
 
 
Jun 19

... there are no simple 'right' answers for most web design questions (at least not for the important ones). What works is good, integrated design that fills a need--carefully thought out, well executed, and tested.

-- Steve Krug, Don't Make Me Think, p. 136

 
 

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Elyon DeKoven

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Publications by Elyon DeKoven (bibliography)

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2003
 
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DeKoven, Elyon, Hoogh, Marc de and Keyson, David (2003): Rapid prototyping collaborative dialogue interfaces. In: Proceedings of IFIP INTERACT03: Human-Computer Interaction 2003, Zurich, Switzerland. p. 753.

2002
 
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DeKoven, Elyon and Keyson, David (2002): Measuring task models in designing intelligent products. In: Gil, Yolanda and Leake, David (eds.) International Conference on Intelligent User Interfaces 2002 January 13-16, 2002, San Francisco, California, USA. pp. 188-189.

As part of a design process, designers may create a model of user tasks. If the task model were to be built into an intelligent product's reasoning capabilities, the product could provide timely assistance specific to the user's current tasks. Thus for both the design and the intelligence of the product, the more accurate the task model, the more likely such a product may fit the users' needs. In the current paper we describe a new approach for evaluating the usability of intelligent products, based on information available in the designer's task model. This measure is then used to determine the degree to which users are able to access the task support provided by the product, and to identify users' needs for additional assistance. In this way, the usability measures presented in this paper can contribute to an iterative user-centered design process for designing and building product intelligence.

© All rights reserved DeKoven and Keyson and/or ACM Press

1997
 
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Yang, Sherry, Burnett, Margaret M., DeKoven, Elyon and Zloof, Moshé M. (1997): Representation Design Benchmarks: A Design-Time Aid for VPL Navigable Static Representations. In J. Vis. Lang. Comput., 8 (5) pp. 563-599.

A weakness of many interactive visual programming languages (VPLs) is their static representations. Lack of an adequate static representation places a heavy cognitive burden on a VPL’s programmers, because they must remember potentially long dynamic sequences of screen displays in order to understand a previously written program. However, although this problem is widely acknowledged, research on how to design better static representations for interactive VPLs is still in its infancy. Building upon the cognitive dimensions developed for programming languages by cognitive psychologists Green and others, we have developed a set of concrete benchmarks for VPL designers to use when designing new static representations. These benchmarks provide design-time information that can be used to improve a VPL’s static representation. ( 1997 Academic Press

© All rights reserved Yang et al. and/or their publisher

 Cited in the following chapter:

» End-User Development: [/encyclopedia/end-user_development.html]


 
1996
 
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Yang, Sherry, DeKoven, Elyon and Zloof, Moshé M. (1996): Design Benchmarks for VPL Static Representations. In: VL 1996 1996. pp. 263-264.

 
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27 Oct 2011: Modified
14 Apr 2011: Modified
16 Jun 2009: Modified
24 Jul 2007: Modified
28 Apr 2003: Added

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Page maintainer: The Editorial Team
URL: http://www.interaction-design.org/references/authors/elyon_dekoven.html

Publication statistics

Pub. period:1996-2003
Pub. count:4
Number of co-authors:5



Co-authors

Number of publications with 3 favourite co-authors:

Moshé M. Zloof:2
David Keyson:2
Sherry Yang:2

 

 

Productive colleagues

Elyon DeKoven's 3 most productive colleagues in number of publications:

Margaret M. Burnet..:103
Sherry Yang:11
David Keyson:8
 
 
 
Jun 19

... there are no simple 'right' answers for most web design questions (at least not for the important ones). What works is good, integrated design that fills a need--carefully thought out, well executed, and tested.

-- Steve Krug, Don't Make Me Think, p. 136

 
 

Featured chapter

Read the fascinating history of Wearable Computing, told by its father, Steve Mann

Read Steve's chapter !

 
 

Latest books

The Social Design of Technical Systems: Building technologies for communities
by Brian Whitworth and Adnan Ahmad

 
Start reading

The Encyclopedia of Human-Computer Interaction, 2nd Ed.
by Mads Soegaard and Rikke Friis Dam

 
Start reading
 
 

Help us help you!