Elisa GiaccardiPh.D.
Personal Homepage:
http://x.i-dat.org/~eg/Current place of employment:
University of Colorado at Boulder
Elisa Giaccardi is a Senior Research Scientist at the University of Colorado at Boulder.
She works in the area of cultural informatics, which describes a research area where cultural practice, digital media and information science converge.
Her present work revolves around the construction and meaning of cultural heritage. It addresses issues of social practice, public formation, and sense of place that go beyond conventional museological concerns, and contribute to basic research in human-centered computing.
Her goal is to theorize, facilitate, and engage in creative and transformative design practices that supplement critical reflection with social action and cultural intervention. Her approach promotes interdisciplinary collaboration, practice-based research, and community-based media projects to support open design narratives, sustained participation, and situated evaluation.
Publications by Elisa Giaccardi (bibliography)
» 2008 «
Giaccardi, Elisa and Palen, Leysia (2008): The Social Production of Heritage Through Cross-Media Interaction: Making Place for Place-Making. In International Journal of Heritage Studies, 14 (3) pp. 282-298
The living relationship between intangible and tangible forms of heritage, as well as natural and cultural heritage, is a situated one, always in place. Information and communications technology (ICT) is opening up new ways of experiencing and thinking about heritage by allowing for cross-media interaction. By combining different media and technologies, cross-media interaction supports the social production of heritage and creates ‘infrastructures’ that act as places of cultural production and lasting values at the service of a living heritage practice.
Copyrights may apply
Giaccardi, Elisa and Fogli, Daniela (2008): Affective geographies: toward a richer cartographic semantics for the geospatial web. In: Levialdi, Stefano (ed.) AVI 2008 - Proceedings of the working conference on Advanced Visual Interfaces May 28-30, 2008, Napoli, Italy. pp. 173-180. Available online
» 2006 «
Shneiderman, Ben, Fischer, Gerhard, Czerwinski, Mary, Resnick, Mitchel, Myers, Brad A., Candy, Linda, Edmonds, Ernest, Eisenberg, Michael, Giaccardi, Elisa, Hewett, Tom, Jennings, Pamela and Kules, Bill (2006): Creativity Support Tools: Report From a U.S. National Science Foundation Sponsored Workshop. In International Journal of Human-Computer Interaction, 20 (2) pp. 61-77
Creativity support tools is a research topic with high risk but potentially very high payoff. The goal is to develop improved software and user interfaces that empower users to be not only more productive but also more innovative. Potential users include software and other engineers, diverse scientists, product and graphic designers, architects, educators, students, and many others. Enhanced interfaces could enable more effective searching of intellectual resources, improved collaboration among teams, and more rapid discovery processes. These advanced interfaces should also provide potent support in hypothesis formation, speedier evaluation of alternatives, improved understanding through visualization, and better dissemination of results. For creative endeavors that require composition of novel artifacts (e.g., computer programs, scientific papers, engineering diagrams, symphonies, artwork), enhanced interfaces could facilitate exploration of alternatives, prevent unproductive choices, and enable easy backtracking. This U.S. National Science Foundation sponsored workshop brought together 25 research leaders and graduate students to share experiences, identify opportunities, and formulate research challenges. Two key outcomes emerged: (a) encouragement to evaluate creativity support tools through multidimensional in-depth longitudinal case studies and (b) formulation of 12 principles for design of creativity support tools.
Copyrights may apply
» 2005 «
Fischer, Gerhard, Giaccardi, Elisa, Eden, Hal, Sugimoto, Masanori and Ye, Yunwen (2005): Beyond binary choices: Integrating individual and social creativity. In International Journal of Human-Computer Studies, 63 (4) pp. 482-512
The power of the unaided individual mind is highly overrated. Although society often thinks of creative individuals as working in isolation, intelligence and creativity result in large part from interaction and collaboration with other individuals. Much human creativity is social, arising from activities that take place in a context in which interaction with other people and the artifacts that embody collective knowledge are essential contributors. This paper examines: (1) how individual and social creativity can be integrated by means of proper collaboration models and tools supporting distributed cognition; (2) how the creation of shareable externalizations ("boundary objects") and the adoption of evolutionary process models in the construction of meta-design environments can enhance creativity and support spontaneous design activities ("unselfconscious cultures of design"); and (3) how a new design competence is emerging -- one that requires passage from individual creative actions to synergetic activities, from the reflective practitioner to reflective communities and from given tasks to personally meaningful activities. The paper offers examples in the context of collaborative design and art practice, including urban planning, interactive art and open source. In the effort to draw a viable path "beyond binary choices", the paper points out some major challenges for the next generation of socio-technical environments to further increase the integration of individual and social creativity.
Copyrights may apply
Giaccardi, Elisa (2005): Metadesign as An Emergent Design Culture. In Leonardo, 38 (4) pp. 342-349
The concept of metadesign was adopted in the 1980s regarding the use of information technologies in relation to art, cultural theories and design practices. The article introduces theories and practices of metadesign and contributes to the unfolding of metadesign as an emergent design culture, calling for an expansion of the creative process in the new design space engendered by information technologies.
Copyrights may apply
» 2004 «
Fischer, Gerhard, Giaccardi, Elisa, Ye, Yunwen, Sutcliffe, Alistair G. and Mehandjiev, Nikolay (2004): Meta-design: a manifesto for end-user development. In Communications of the ACM, 47 (9) pp. 33-37
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Mar 20th, 2010
Changes to this page (author)
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