Eelke Folmer is an assistant Professor at the University of Nevada in Reno. Previously he worked as a postdoctoral fellow in the Software Engineering / Games Group at the University of Alberta. He received a PhD degree from the University of Groningen where he worked on the European Union funded Software Architecture for Usability (STATUS) project.
His research interests revolve around the relationship between software architecture and software quality, motivated by the fact that the quality of a system is very much restricted and determined by architecture design. His interests are primarily geared towards the games domain where he currently works on:
- component based game development
- game quality e.g. usability& accessibility
Folmer, Eelke (2006). Interaction Design Patterns. Retrieved 7 October 2008 from Interaction-Design.org: http://www.interaction-design.org/encyclopedia/interaction_design_patterns.html
Do you have any comments/additions that you would like visitors to this page to see? Please submit your comments for the benefit of other visitors!
Spare 2 minutes and help us!
Examples:
» Link to us
» Contribute to the calendar
» Write an encyclopedia entry
» Write a misDesign
» Become an editor
» Join the Advisory Board