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Dick Swiontek

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Publications by Dick Swiontek (bibliography)

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1993
 
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Stretton, Milt, Bowdler, Daniel, Conway, Jane, Swiontek, Dick, Morris, John and Wachter, John (1993): The Effect of Variations in Operator Proficiency on ASW Combat System Performance. In: Proceedings of the Human Factors and Ergonomics Society 37th Annual Meeting 1993. pp. 1051-1055.

The development of an operability model analysis tool to support design requirement definition for advanced ASW combat systems has evolved over the last four years. Previous NUWC ASW Combat System Operability Modeling efforts using SLAM II have produced comparisons between various ASW combat systems to examine the relative benefits of equipment features and operating concepts. Development of these operability models enabled the representation of contact data handling processes, ASW combat system operators, and the man-to-man, man-to-machine, and machine-to-machine interfaces that occur during an ASW mission. Early operability model studies (Stretton, Swiontek, Morris, Conway, and Wachter, 1991) investigated data handling bottlenecks and contact data throughput for ASW systems by focusing on the sensor operators, supervisory personnel, and command decision makers. Earlier models did not incorporate variations in team member productivity as might be found under high-workload conditions. Also, ASW team member skill levels were not varied as might be found due to latency from training-to-shipboard activities or to individual differences in operators and their training. As a follow-on effort, this study examined how variations in operator proficiency on critical tasks affect overall ASW combat system performance. Results of this effort appear to have wide-reaching operational impacts in the area of team performance and operator variability.

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1991
 
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Stretton, Milt, Swiontek, Dick, Morris, John, Conway, Jane and Wachter, John (1991): The Use of Fast-Time Simulation in Predicting Multioperator-System Efficiency. In: Proceedings of the Human Factors Society 35th Annual Meeting 1991. pp. 1215-1218.

 
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Changes to this page (author)

25 Feb 2010: Modified
26 Jun 2007: Added
26 Jun 2007: Added

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May 18

It's really hard to design products by focus groups. A lot of times, people don't know what they want until you show it to them.

-- Steve Jobs, 1998

 
 

Featured chapter

Read the fascinating history of Wearable Computing, told by its father, Steve Mann

Read Steve's chapter !

 
 

Help us help you!