Design can be art. Design can be aesthetics. Design is so simple, that's why it is so complicated.
-- Paul Rand, 1997
Read the fascinating history of Wearable Computing, told by its father, Steve Mann
Read Steve's chapter !
Bobick, Thomas G., Unger, Richard L., Gallagher, Sean and Doyle-Coombs, Diane M. (1988): Physiological Responses and Subjective Discomfort of Simulated Whole-Body Vibration from a Mobile Underground Mining Machine. In: Proceedings of the Human Factors Society 32nd Annual Meeting 1988. pp. 719-723.
© All rights reserved Bobick et al. and/or Human Factors Society
Design can be art. Design can be aesthetics. Design is so simple, that's why it is so complicated.
-- Paul Rand, 1997
Read the fascinating history of Wearable Computing, told by its father, Steve Mann
Read Steve's chapter !