Computer analyst to programmer: "You start coding. I'll go find out what they want."
-- Popular computer one-liner
Read the fascinating history of Wearable Computing, told by its father, Steve Mann
Read Steve's chapter !
Media author (Master of Arts) and cognitive scientist (Dipl.-Inform., Lic., in computer science with psychology). Researcher in the area of game-based learning at the University of Rostock (Germany), E-Learning and Cognitive Systems lab. Further interests include film studies, screenwriting, and design of interactive media experiences. Previous work with intelligent tutoring, CSCL, and assistive technology at Braunschweig (Germany) and Linköping (Sweden).
Maciuszek, Dennis and Martens, Alke (2011): Cognitive tasks and collaborative agents for microadaptive game activities. In: Proceedings of the 2011 Annual European Conference on Cognitive Ergonomics 2011. pp. 271-272.
© All rights reserved Maciuszek and Martens and/or their publisher
Maciuszek, Dennis, Aberg, Johan and Shahmehri, Nahid (2005): What help do older people need?: constructing a functional design space of electronic assistive technology applications. In: Seventh Annual ACM Conference on Assistive Technologies 2005. pp. 4-11.
Computer analyst to programmer: "You start coding. I'll go find out what they want."
-- Popular computer one-liner
Read the fascinating history of Wearable Computing, told by its father, Steve Mann
Read Steve's chapter !