Design can be art. Design can be aesthetics. Design is so simple, that's why it is so complicated.
-- Paul Rand, 1997
Read the fascinating history of Wearable Computing, told by its father, Steve Mann
Read Steve's chapter !
Birkmire, Deborah P., Karsh, Robert, Barnette, B. Diane, Pillalamarri, Ramakrishna and DiBastiani, Samantha (1993): Eye Movements in Search and Target Acquisition. In: Proceedings of the Human Factors and Ergonomics Society 37th Annual Meeting 1993. pp. 1305-1309.
© All rights reserved Birkmire et al. and/or Human Factors Society
Birkmire, Deborah P., Karsh, Robert, Barnette, B. Diane and Pillalamarri, Ramakrishna (1992): Target Acquisition in Cluttered Environments. In: Proceedings of the Human Factors Society 36th Annual Meeting 1992. pp. 1425-1429.
© All rights reserved Birkmire et al. and/or Human Factors Society
Birkmire, Deborah P. (1991): Auditory Performance: A Model to Predict Performance as a Function of Auditory Workload: Linguistic Factors. In: Proceedings of the Human Factors Society 35th Annual Meeting 1991. pp. 618-621.
Design can be art. Design can be aesthetics. Design is so simple, that's why it is so complicated.
-- Paul Rand, 1997
Read the fascinating history of Wearable Computing, told by its father, Steve Mann
Read Steve's chapter !