May 19

Design can be art. Design can be aesthetics. Design is so simple, that's why it is so complicated.

-- Paul Rand, 1997

 
 

Featured chapter

Read the fascinating history of Wearable Computing, told by its father, Steve Mann

Read Steve's chapter !

 
 

Help us help you!

 
 

Deborah A. T. Larnerd

Add description
Add publication

Publications by Deborah A. T. Larnerd (bibliography)

 what's this?
1990
 
Edit | Del

Myers, Greta L. and Larnerd, Deborah A. T. (1990): New Challenges for Iterative Software Design of a Panel-Oriented Interface. In: D., Woods, and E., Roth, (eds.) Proceedings of the Human Factors Society 34th Annual Meeting 1990, Santa Monica, USA. pp. 1103-1107.

Gould's (1987) iterative design principle was applied to the design and development of a large, complex interface. Specific challenges we faced in implementing his recommended design approach included the sheer volume of panels in the interface, communication across the design team, excess baggage stemming from the previous interface, management of design changes, and translation into multiple languages. Our methods of facing those challenges are documented, and the lessons we learned in the process are detailed.

© All rights reserved Myers and Larnerd and/or Human Factors Society

 
Add publication
Show this list on your homepage
 
 

Join the technology elite and advance:

 
1.

Your career

 
2.

Your network

 
 3.

Your skills

 
 
 
 
 
 

Changes to this page (author)

25 Feb 2010: Modified
26 Jun 2007: Added

Page Information

Page maintainer: The Editorial Team
URL: http://www.interaction-design.org/references/authors/deborah_a__t__larnerd.html
May 19

Design can be art. Design can be aesthetics. Design is so simple, that's why it is so complicated.

-- Paul Rand, 1997

 
 

Featured chapter

Read the fascinating history of Wearable Computing, told by its father, Steve Mann

Read Steve's chapter !

 
 

Help us help you!