Publication statistics

Pub. period:1984-1993
Pub. count:5
Number of co-authors:6



Co-authors

Number of publications with 3 favourite co-authors:

David Zeltzer:4
Steve Pieper:2
Milan Novacek:1

 

 

Productive colleagues

David Sturman's 3 most productive colleagues in number of publications:

David Zeltzer:17
Steve Pieper:2
Milan Novacek:1
 
 
 

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David Sturman

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Publications by David Sturman (bibliography)

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1993
 
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Sturman, David and Zeltzer, David (1993): A Design Method for "Whole-Hand" Human-Computer Interaction. In ACM Transactions on Information Systems, 11 (3) pp. 219-238.

A disciplined investigation of "whole-hand" interfaces (often glove based, currently) and their appropriate use for the control of complex task domains is embodied by the design method for whole-hand input. This is a series of procedures -- including a common basis for the description, design, and evaluation of whole-hand input, together with an accompanying taxonomy -- that enumerates key issues and points for consideration in the development of whole-hand input. The method helps designers focus on task requirements, isolate problem areas, and choose appropriate whole-hand input strategies for their specified tasks. Several experiments were conducted to validate and demonstrate the use of the design method. The results of the experiments are summarized and discussed.

© All rights reserved Sturman and and/or ACM Press

1989
 
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Sturman, David, Zeltzer, David and Pieper, Steve (1989): Hands-on Interaction with Virtual Environments. In: Sibert, John L. (ed.) Proceedings of the 2nd annual ACM SIGGRAPH symposium on User interface software and technology November 13 - 15, 1989, Williamsburg, Virginia, United States. pp. 19-24.

In this paper we describe the evolution of a whole-hand interface to our virtual-environment graphical system. We present a set of abstractions that can be used to implement device-independent interfaces for hand measurement devices. Some of these abstractions correspond to known logical device abstractions, while others take further advantage of the richness of expression in the human hand. We describe these abstractions in the context of their use in our development of virtual environments.

© All rights reserved Sturman et al. and/or ACM Press

 
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Zeltzer, David, Pieper, Steve and Sturman, David (1989): An integrated graphical simulation platform. In: Graphics Interface 89 June 19-23, 1989, London, Ontario, Canada. pp. 266-274.

1987
 
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Graber, Jeffrey, Lefebvre, Kevin, Leich, Donald, Novacek, Milan, Zeltzer, David and Sturman, David (1987): Developing computer animation packages. In: Graphics Interface 87 (CHI+GI 87) April 5-9, 1987, Toronto, Ontario, Canada. pp. 193-196.

1984
 
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Sturman, David (1984): Interactive keyframe animation of 3--D articulated models. In: Graphics Interface 84 May 28 - June 1, 1984, Ottawa, Ontario, Canada. pp. 35-40.

 
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Changes to this page (author)

28 Apr 2003: Added

Page Information

Page maintainer: The Editorial Team
URL: http://www.interaction-design.org/references/authors/david_sturman.html

Publication statistics

Pub. period:1984-1993
Pub. count:5
Number of co-authors:6



Co-authors

Number of publications with 3 favourite co-authors:

David Zeltzer:4
Steve Pieper:2
Milan Novacek:1

 

 

Productive colleagues

David Sturman's 3 most productive colleagues in number of publications:

David Zeltzer:17
Steve Pieper:2
Milan Novacek:1
 
 
 

Upcoming Courses

go to course
Gestalt Psychology and Web Design: The Ultimate Guide
Starts tomorrow LAST CALL!
go to course
Quality Web Communication: The Beginner's Guide
88% booked. Starts in 7 days
 
 

Featured chapter

Marc Hassenzahl explains the fascinating concept of User Experience and Experience Design. Commentaries by Don Norman, Eric Reiss, Mark Blythe, and Whitney Hess

User Experience and Experience Design !

 
 

Our Latest Books

 
 
Gamification at Work: Designing Engaging Business Software
by Janaki Mythily Kumar and Mario Herger
start reading
 
 
 
 
The Social Design of Technical Systems: Building technologies for communities
by Brian Whitworth and Adnan Ahmad
start reading
 
 
 
 
The Encyclopedia of Human-Computer Interaction, 2nd Ed.
by Mads Soegaard and Rikke Friis Dam
start reading