Design can be art. Design can be aesthetics. Design is so simple, that's why it is so complicated.
-- Paul Rand, 1997
Read the fascinating history of Wearable Computing, told by its father, Steve Mann
Read Steve's chapter !
McCarthy, James E., Banta, H. George, Pacheco, Stephen, Scroggins, Roberta and Coleman, David S. (1995): A Prototypical Power Industry Intelligent Training Aid. In: Proceedings of the Human Factors and Ergonomics Society 39th Annual Meeting 1995. p. 937.
© All rights reserved McCarthy et al. and/or Human Factors Society
Design can be art. Design can be aesthetics. Design is so simple, that's why it is so complicated.
-- Paul Rand, 1997
Read the fascinating history of Wearable Computing, told by its father, Steve Mann
Read Steve's chapter !