Design can be art. Design can be aesthetics. Design is so simple, that's why it is so complicated.
-- Paul Rand, 1997
Read the fascinating history of Wearable Computing, told by its father, Steve Mann
Read Steve's chapter !
Stanney, Kay M., Reeves, Leah and Dryer, David (1995): An Innovative Approach to Usability Testing: Facilitated Free-Play. In: Proceedings of the Human Factors and Ergonomics Society 39th Annual Meeting 1995. p. 967.
© All rights reserved Stanney et al. and/or Human Factors Society
Design can be art. Design can be aesthetics. Design is so simple, that's why it is so complicated.
-- Paul Rand, 1997
Read the fascinating history of Wearable Computing, told by its father, Steve Mann
Read Steve's chapter !