Daniel Thalmann

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Publications by Daniel Thalmann (bibliography)

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» 2001 «

Magnenat-Thalmann, Nadia and Thalmann, Daniel (eds.) (2001): Deformable Avatars. Kluwer Academic Publishers
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» 1993 «

Gobbetti, Enrico, Balaguer, Jean-Francis and Thalmann, Daniel (1993): VB2: An Architecture for Interaction in Synthetic Worlds. In: Hudson, Scott E., Pausch, Randy, Zanden, Brad Vander and Foley, James D. (eds.) Proceedings of the 6th annual ACM symposium on User interface software and technology 1993, Atlanta, Georgia, United States. pp. 167-178. Available online

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» 1991 «

LeBlanc, André, Kalra, Prem, Magnenat-Thalmann, Nadia and Thalmann, Daniel (1991): Sculpting with the ``Ball & Mouse''; metaphor. In: Graphics Interface 91 June 3-7, 1991, Calgary, Alberta, Canada. pp. 152-159.

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» 1988 «

Magnenat-Thalmann, Nadia, Laperrière, Richard and Thalmann, Daniel (1988): Joint--dependent local deformations for hand animation and object grasping. In: Graphics Interface 88 June 6-10, 1988, Edmonton, Alberta, Canada. pp. 26-33.

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Hong, Tong Minh, Magnenat-Thalmann, Nadia and Thalmann, Daniel (1988): A general algorithm for 3D shape interpolation in a facet--based representation. In: Graphics Interface 88 June 6-10, 1988, Edmonton, Alberta, Canada. pp. 229-235.

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» 1986 «

Forest, L., Rambaud, D., Magnenat-Thalmann, Nadia and Thalmann, Daniel (1986): Keyframe--based subactors. In: Graphics Interface 86 May 26-30, 1986, Vancouver, British Columbia, Canada. pp. 213-216.

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» 1985 «

Magnenat-Thalmann, Nadia and Thalmann, Daniel (1985): 3D computer animation: More an evolution problem than a motion problem. In: Graphics Interface 85 May 27-31, 1985, Montreal, Quebec, Canada. pp. 91-96.

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» 1984 «

Magnenat-Thalmann, Nadia and Thalmann, Daniel (1984): Director--oriented 3D shaded computer animation. In: Graphics Interface 84 May 28 - June 1, 1984, Ottawa, Ontario, Canada. pp. 1-7.

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» 1983 «

Magnenat-Thalmann, Nadia, Larouche, Andre and Thalmann, Daniel (1983): An interactive and user--oriented three--dimensional graphics editor. In: Graphics Interface 83 May 9-13, 1983, Edmonton, Alberta, Canada. pp. 39-46.

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Thalmann, Daniel and Magnenat-Thalmann, Nadia (1983): Actor and camera data types in computer animation. In: Graphics Interface 83 May 9-13, 1983, Edmonton, Alberta, Canada. pp. 203-210.

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Thalmann, Daniel, Demers, Louis-Philippe and Magnenat-Thalmann, Nadia (1983): Locating replacing and deleting patterns in graphics editing of line drawing. In: Graphics Interface 83 May 9-13, 1983, Edmonton, Alberta, Canada. pp. 249-255.

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Changes to this page (author)

27 Jun 2007: Author was edited
28 Apr 2003: Added the author to the bibliography
 

Publication statistics

Publication period:1983-2001
Publication count:11
Number of co-authors:11



Productive colleagues

Daniel Thalmann's 3 most productive colleagues in number of publications:

Nadia Magnenat-Thalmann:11
Richard Laperrière:1
Tong Minh Hong:1


Collaboration count

Number of publications with 3 favourite co-authors:

Nadia Magnenat-Thalmann:10
Richard Laperrière:1
Tong Minh Hong:1


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