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Daniel J. Sheppard

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Publications by Daniel J. Sheppard (bibliography)

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1988
 
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Sheppard, Daniel J., Jones, Sherrie A., Westra, Daniel P. and Madden, Joyce J. (1988): Simulator Evaluation of Instructional and Design Features for Training Helicopter Shipboard Landing. In: Proceedings of the Human Factors Society 32nd Annual Meeting 1988. pp. 1261-1265.

The effects of four instructional issues and one simulator design feature for training helicopter shipboard landing on small ships were tested in the Vertical Take-off and Landing Simulator (VTOL) at the Visual Technology Research Simulator (VTRS), Naval Training Systems Center. They were: (1) field of view (VTRS versus a test field of view), (2) task chaining (segmented backward chaining versus whole task training), (3) augmented cueing (augmented cueing versus no augmented cueing), (4) length of training (18, 27, and 36 trials), and (5) the timing of seastate introduction (early versus late). The experiment utilized an in-simulator transfer-of-training paradigm in which pilots who were not proficient in the helicopter shipboard landing task were trained under one of several experimental conditions, then tested on the transfer condition (that represented maximum realism) in the simulator. Thirty-two pilots each completed a total of 54 trials (36 training, 18 transfer). Pilots were tested in the transfer condition (six trials) after their 18th, 27th, and 36th training trial. Of the experimental instructional issues, task chaining had the largest effect, with better performance in all segments of the task for pilots who were trained with the backward-chaining sequence, than for pilots who received whole task training. Augmented cueing did not yield the transfer performance anticipated. Seastate introduction had no effect on performance. Field of view had some marginal effects on vertical performance in the hover, with better performance for pilots who were trained with the combination VTRS field-of-view and backward-chaining. Results suggest a diminished rate of learning after 33 simulator trials (includes 27 training trials and six transfer trials of the first probe).

© All rights reserved Sheppard et al. and/or Human Factors Society

1987
 
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Sheppard, Daniel J., Madden, Joyce and Jones, Sherrie A. (1987): Simulator Design Features for Helicopter Shipboard Landings. In: Proceedings of the Human Factors Society 31st Annual Meeting 1987. pp. 233-237.

The Vertical Takeoff and Landing Simulator (VTOL) at the Naval Training Systems Center's (NTSC) Visual Technology Research Simulator (VTRS) was used to study the effects of simulator design features on pilot performance in helicopter shipboard landings. The research was designed to evaluate the effects of current design features on the SH-60B Operation Flight Trainer (OFT) used to train helicopter shipboard landing and four proposed simulator design modifications. These were: (1) scene detail (SH-60B OFT scene versus an upgraded VTRS scene), (2) field-of-view (VTRS wide versus a smaller SH-60B OFT field-of-view), (3) dynamic seat cueing (on versus off), and (4) dynamic inflow (standard rotor model available in existing trainers versus an updated rotor model). These factors were tested across two levels of seastate. On the basis of the factors studied in the experiment, the wider field-of-view, the more detailed scene and the rotor model, are recommended for use. The dynamic seat cueing evaluated in this study is not recommended at this time.

© All rights reserved Sheppard et al. and/or Human Factors Society

 
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May 23

Knowledge is commonly socially constructed, through collaborative efforts towards shared objectives or by dialogues and challenges brought about by different persons' perspectives.

-- G. Salomon (in "Distributed Cognitions: Psychological and Educational Considerations")

 
 

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Read the fascinating history of Wearable Computing, told by its father, Steve Mann

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