Publication statistics

Pub. period:1996-1998
Pub. count:4
Number of co-authors:5



Co-authors

Number of publications with 3 favourite co-authors:

Cathy Brand:4
Clayton H. Lewis:2
Gina Cherry:2

 

 

Productive colleagues

Cyndi Rader's 3 most productive colleagues in number of publications:

Clayton H. Lewis:37
Alexander Repennin..:27
Clayton Lewis:13
 
 
 
Jun 20

...that strange new zone between medium and message. That zone we call the interface

-- Steven Johnson, 1997

 
 

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Cyndi Rader

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Publications by Cyndi Rader (bibliography)

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1998
 
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Lewis, Clayton H., Brand, Cathy, Cherry, Gina and Rader, Cyndi (1998): Adapting User Interface Design Methods to the Design of Educational Activities. In: Karat, Clare-Marie, Lund, Arnold, Coutaz, Joëlle and Karat, John (eds.) Proceedings of the ACM CHI 98 Human Factors in Computing Systems Conference April 18-23, 1998, Los Angeles, California. pp. 619-626.

We have adapted the programming walkthrough technique to help design computer-supported educational activities in elementary school science. We present examples from a case study which illustrate ways in which design of an educational activity is similar to and different from design of a user interface. We have found that the walkthrough approach is useful in this new setting, and that it sheds new light on the general task-centered orientation to design.

© All rights reserved Lewis et al. and/or ACM Press

 
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Rader, Cyndi, Cherry, Gina, Brand, Cathy, Repenning, Alexander and Lewis, Clayton (1998): Designing Mixed Textual and Iconic Programming Languages for Novice Users. In: VL 1998 1998. pp. 187-194.

1997
 
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Rader, Cyndi, Brand, Cathy and Lewis, Clayton H. (1997): Degrees of Comprehension: Children's Understanding of a Visual Programming Environment. In: Pemberton, Steven (ed.) Proceedings of the ACM CHI 97 Human Factors in Computing Systems Conference March 22-27, 1997, Atlanta, Georgia. pp. 351-358.

A new generation of innovative, highly visual children's programming environments is under development. In this paper, we consider the instructional requirements for children learning to program in a visual environment. Based on our year-long experience using Apple Computer's KidSim/Cocoa prototype [2] and the results of a year-end assessment, we conclude that the children failed to grasp many aspects of the program operation. The children readily mastered drawing and animating characters in imaginary worlds, but struggled to achieve more complex behaviors. Lack of explicit instruction on program functionality hindered these children in their attempts to create more sophisticated science programs. We explore the prospects for more effective instruction and suggest some guidelines for designing visual programming environments.

© All rights reserved Rader et al. and/or ACM Press

1996
 
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Brand, Cathy and Rader, Cyndi (1996): How Does a Visual Simulation Program Support Students Creating Science Models?. In: VL 1996 1996. pp. 110-111.

 
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Changes to this page (author)

16 Jun 2009: Modified
16 Jun 2009: Modified
28 Apr 2003: Added

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Page maintainer: The Editorial Team
URL: http://www.interaction-design.org/references/authors/cyndi_rader.html

Publication statistics

Pub. period:1996-1998
Pub. count:4
Number of co-authors:5



Co-authors

Number of publications with 3 favourite co-authors:

Cathy Brand:4
Clayton H. Lewis:2
Gina Cherry:2

 

 

Productive colleagues

Cyndi Rader's 3 most productive colleagues in number of publications:

Clayton H. Lewis:37
Alexander Repennin..:27
Clayton Lewis:13
 
 
 
Jun 20

...that strange new zone between medium and message. That zone we call the interface

-- Steven Johnson, 1997

 
 

Featured chapter

Read the fascinating history of Wearable Computing, told by its father, Steve Mann

Read Steve's chapter !

 
 

Latest books

The Social Design of Technical Systems: Building technologies for communities
by Brian Whitworth and Adnan Ahmad

 
Start reading

The Encyclopedia of Human-Computer Interaction, 2nd Ed.
by Mads Soegaard and Rikke Friis Dam

 
Start reading
 
 

Help us help you!