Publication statistics

Pub. period:1989-1992
Pub. count:6
Number of co-authors:6



Co-authors

Number of publications with 3 favourite co-authors:

Woodrow Barfield:6
Mike Cohen:1
Alex Han:1

 

 

Productive colleagues

Craig Rosenberg's 3 most productive colleagues in number of publications:

Woodrow Barfield:36
Thomas A. Furness:18
Rafael Lim:2
 
 
 
Jun 18

Computer programs emerge as the outcome of complex human processes of cognition, communication and negotiation, which serve to establish the meaningful embedding of the computer system in its intended use context.

-- Floyd, 1992, p. 24

 
 

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Craig Rosenberg

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Publications by Craig Rosenberg (bibliography)

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1992
 
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Barfield, Woodrow, Furness, Thomas A., Rosenberg, Craig and Han, Alex (1992): A God's Eye (Exocentric) versus Pilot's Eye (Egocentric) Frame of Reference for Enhanced Situational Awareness. In: Proceedings of the Human Factors Society 36th Annual Meeting 1992. .

 
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Barfield, Woodrow, Rosenberg, Craig and Cohen, Mike (1992): The Use of 3D Auditory Perspective and Perspective-Auditory Display Formats for Directional Judgment Tasks. In: Proceedings of the Human Factors Society 36th Annual Meeting 1992. .

 
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Barfield, Woodrow and Rosenberg, Craig (1992): Comparison of Stereoscopic and Perspective Spatial Display Formats for Exocentric Judgment Tasks. In: Proceedings of the Human Factors Society 36th Annual Meeting 1992. .

1990
 
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Barfield, Woodrow and Rosenberg, Craig (1990): The Effects of Scene Complexity on Judgements of Aimpoint During Final Approach. In: D., Woods, and E., Roth, (eds.) Proceedings of the Human Factors Society 34th Annual Meeting 1990, Santa Monica, USA. pp. 61-65.

 
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Barfield, Woodrow, Lim, Rafael and Rosenberg, Craig (1990): Visual Enhancements and Geometric Field of View as Factors in the Design of a Three-Dimensional Perspective Display. In: D., Woods, and E., Roth, (eds.) Proceedings of the Human Factors Society 34th Annual Meeting 1990, Santa Monica, USA. pp. 1470-1473.

This study investigated the effect of providing visual enhancements to a three-dimensional (3D) perspective display on the observers ability to judge the azimuth and elevation which separated two computer-generated images. The 3D perspective scenes were modeled after displays presented previously by McGreevy and Ellis (1986) but with several visual enhancements designed to assist users in performance of the experiment tasks. The visual enhancements included: (1) the capability to rotate the perspective scenes in near real-time and, (2) the presentation of solid shaded objects in the computer-generated scenes. The results provide information on the magnitude of the errors which occur when observers are required to make directional judgements using perspective displays and on the effectiveness of several visual enhancements on the accuracy of directional judgements using a 3D perspective display.

© All rights reserved Barfield et al. and/or Human Factors Society

1989
 
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Barfield, Woodrow, Rosenberg, Craig and Kraft, Conrad (1989): The Effects of Visual Cues to Realism and Perceived Impact Point during Final Approach. In: Proceedings of the Human Factors Society 33rd Annual Meeting 1989. pp. 115-119.

This research investigated the effect of providing three different simulations of ground terrain on the ability of subjects to accurately determine the aimpoint during a final approach. Several simulations were created to model a straight-in final approach (3 degree glideslope) to a standard FAA runway from several distances. The three levels of terrain realism ranged from a homogeneous surface to farmlands with hills. The subject's task was to estimate the aimpoint which represented an extrapolation of the flightpath to its point-of-contact with the ground as well as the altitude at nine different distances from threshold. The results indicated that increased levels of realism lead to better performance in judging altitude and predicting aimpoint during a simulated final approach.

© All rights reserved Barfield et al. and/or Human Factors Society

 
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Page maintainer: The Editorial Team
URL: http://www.interaction-design.org/references/authors/craig_rosenberg.html

Publication statistics

Pub. period:1989-1992
Pub. count:6
Number of co-authors:6



Co-authors

Number of publications with 3 favourite co-authors:

Woodrow Barfield:6
Mike Cohen:1
Alex Han:1

 

 

Productive colleagues

Craig Rosenberg's 3 most productive colleagues in number of publications:

Woodrow Barfield:36
Thomas A. Furness:18
Rafael Lim:2
 
 
 
Jun 18

Computer programs emerge as the outcome of complex human processes of cognition, communication and negotiation, which serve to establish the meaningful embedding of the computer system in its intended use context.

-- Floyd, 1992, p. 24

 
 

Featured chapter

Read the fascinating history of Wearable Computing, told by its father, Steve Mann

Read Steve's chapter !

 
 

Latest books

The Social Design of Technical Systems: Building technologies for communities
by Brian Whitworth and Adnan Ahmad

 
Start reading

The Encyclopedia of Human-Computer Interaction, 2nd Ed.
by Mads Soegaard and Rikke Friis Dam

 
Start reading
 
 

Help us help you!