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Karni, Zachi and Gotsman, Craig (2001): 3D Mesh Compression Using Fixed Spectral Bases. In: Graphics Interface 2001 June 7-9, 2001, Ottawa, Ontario, Canada. pp. 1-8.
Bogomjakov, Alexander and Gotsman, Craig (2001): Universal Rendering Sequences for Transparent Vertex Caching of Progressive Meshes. In: Graphics Interface 2001 June 7-9, 2001, Ottawa, Ontario, Canada. pp. 81-90.
Touma, Costa and Gotsman, Craig (1998): Triangle Mesh Compression. In: Graphics Interface 98 June 18-20, 1998, Vancouver, British Columbia, Canada. pp. 26-34. Available online
Goldstein, Eli and Gotsman, Craig (1995): Polygon morphing using a multiresolution representation. In: Graphics Interface 95 May 17-19, 1995, Quebec, Quebec, Canada. pp. 247-254.
Publication period:1995-2001
Publication count:4
Number of co-authors:4
Craig Gotsman's 3 most productive colleagues in number of publications:
Costa Touma:1Number of publications with 3 favourite co-authors:
Costa Touma:1Learn more about Craig Gotsman:
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