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Cole Coats

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Publications by Cole Coats (bibliography)

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Sharmin, Moushumi, Bailey, Brian P., Coats, Cole and Hamilton, Kevin (2009): Understanding knowledge management practices for early design activity and its implications for reuse. In: Proceedings of ACM CHI 2009 Conference on Human Factors in Computing Systems 2009. pp. 2367-2376. Available online

Prior knowledge is a critical resource for design, especially when designers are striving to generate new ideas for complex problems. Systems that improve access to relevant prior knowledge and promote reuse can improve design efficiency and outcomes. Unfortunately, such systems have not been widely adopted indicating that user needs in this area have not been adequately understood. In this paper, we report the results of a contextual inquiry into the practices of and attitudes toward knowledge management and reuse during early design. The study consisted of interviews and surveys with professional designers in the creative domains. A novel aspect of our work is the focus on early design, which differs from but complements prior works' focus on knowledge reuse during later design and implementation phases. Our study yielded new findings and implications that, if applied, will help bring the benefits of knowledge management systems and reuse into early design activity.

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Changes to this page (author)

18 Feb 2010: Enabled abstracts to be shown on Cole Coats's author page.
09 May 2009: Author was added to the bibliography

Publication statistics

Publication period:2009-2009
Publication count:1
Number of co-authors:3



Productive colleagues

Cole Coats's 3 most productive colleagues in number of publications:

Brian P. Bailey:34
Moushumi Sharmin:6
Kevin Hamilton:2


Collaboration count

Number of publications with 3 favourite co-authors:

Kevin Hamilton:1
Brian P. Bailey:1
Moushumi Sharmin:1

 

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Mar 21

Software design is the act of determining the user's experience with a piece of software. It has nothing to do with how the code works inside, or how big or small the code is. The designer's task is to specify completely and unambiguously the user's whole experience.

-- David Liddle, From Bringing Design to Software, edited by Terry Winograd, 1996

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