Pub. period:1991-2012
Pub. count:6
Number of co-authors:13
Number of publications with 3 favourite co-authors:
Frédo Durand:1Claude Puech's 3 most productive colleagues in number of publications:
George Drettakis:26 It's really hard to design products by focus groups. A lot of times, people don't know what they want until you show it to them.
-- Steve Jobs, 1998
Read the fascinating history of Wearable Computing, told by its father, Steve Mann
Read Steve's chapter !
Pindat, Cyprien, Pietriga, Emmanuel, Chapuis, Olivier and Puech, Claude (2012): JellyLens: content-aware adaptive lenses. In: Proceedings of the 2012 ACM Symposium on User Interface Software and Technology 2012. pp. 261-270.
Promayon, Emmanuel, Baconnier, Pierre and Puech, Claude (1996): Physically-Based Deformations Constrained in Displacements and Volume. In Comput. Graph. Forum, 15 (3) pp. 155-164.
Orti, Rachel, Rivière, Stéphane, Durand, Frédo and Puech, Claude (1996): Radiosity for Dynamic Scenes in Flatland with the Visibility Complex. In Comput. Graph. Forum, 15 (3) pp. 237-248.
Lombardo, Jean-Christophe and Puech, Claude (1995): Oriented particles: A tool for shape memory objects modelling. In: Graphics Interface 95 May 17-19, 1995, Quebec, Quebec, Canada. pp. 255-262.
Cazals, Frédéric, Drettakis, George and Puech, Claude (1995): Filtering, Clustering and Hierarchy Construction: a New Solution for Ray-Tracing Complex Scenes. In Comput. Graph. Forum, 14 (3) pp. 371-382.
Gascuel, Marie-Paule, Verroust, Anne and Puech, Claude (1991): Animation and collisions between complex deformable bodies. In: Graphics Interface 91 June 3-7, 1991, Calgary, Alberta, Canada. pp. 263-270.
Pub. period:1991-2012
Pub. count:6
Number of co-authors:13
Number of publications with 3 favourite co-authors:
Frédo Durand:1Claude Puech's 3 most productive colleagues in number of publications:
George Drettakis:26 It's really hard to design products by focus groups. A lot of times, people don't know what they want until you show it to them.
-- Steve Jobs, 1998
Read the fascinating history of Wearable Computing, told by its father, Steve Mann
Read Steve's chapter !