Publication statistics

Pub. period:2001-2005
Pub. count:10
Number of co-authors:5



Co-authors

Number of publications with 3 favourite co-authors:

Hong Hua:10
Leonard D. Brown:6
Narendra Ahuja:5

 

 

Productive colleagues

Chunyu Gao's 3 most productive colleagues in number of publications:

Jannick P. Rolland:24
Hong Hua:16
Frank Biocca:14
 
 
 
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Chunyu Gao

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Publications by Chunyu Gao (bibliography)

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2005
 
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Hua, Hong and Gao, Chunyu (2005): A Polarized Head-Mounted Projective Display. In: Fourth IEEE and ACM International Symposium on Mixed and Augmented Reality ISMAR 2005 5-8 October, 2005, Vienna, Austria. pp. 32-35.

2004
 
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Hua, Hong, Brown, Leonard D. and Gao, Chunyu (2004): System and Interface Framework for SCAPE as a Collaborative Infrastructure. In Presence: Teleoperators and Virtual Environments, 13 (2) pp. 234-250.

 
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Hua, Hong, Brown, Leonard D. and Gao, Chunyu (2004): Scape: Supporting Stereoscopic Collaboration in Augmented and Projective Environments. In IEEE Computer Graphics and Applications, 24 (1) pp. 66-75.

2003
 
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Brown, Leonard D., Hua, Hong and Gao, Chunyu (2003): A widget framework for augmented interaction in SCAPE. In: Proceedings of the 16th annural ACM Symposium on User Interface Software and Technology November, 2-5, 2003, Vancouver, Canada. p. 10.

We have previously developed a collaborative infrastructure called SCAPE -- an acronym for Stereoscopic Collaboration in Augmented and Projective Environments -- that integrates the traditionally separate paradigms of virtual and augmented reality. In this paper, we extend SCAPE by formalizing its underlying mathematical framework and detailing three augmented Widgets constructed via this framework: CoCylinder, Magnifier, and CoCube. These devices promote intuitive ways of selecting, examining, and sharing synthetic objects, and retrieving associated documentary text. Finally we present a testbed application to showcase SCAPE's capabilities for interaction in large, augmented virtual environments.

© All rights reserved Brown et al. and/or ACM Press

 
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Gao, Chunyu, Hua, Hong and Ahuja, Narendra (2003): Easy Calibration of a Head-Mounted Projective Display for Augmented Reality Systems. In: IEEE Virtual Reality Conference 2003 VR 2003 22-26 March, 2003, Los Angeles, CA, USA. pp. 53-60.

 
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Hua, Hong, Brown, Leonard D., Gao, Chunyu and Ahuja, Narendra (2003): A New Collaborative Infrastructure: SCAP. In: IEEE Virtual Reality Conference 2003 VR 2003 22-26 March, 2003, Los Angeles, CA, USA. pp. 171-179.

2002
 
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Hua, Hong, Gao, Chunyu and Ahuja, Narendra (2002): Calibration of a Head-Mounted Projective Display for Augmented Reality Systems. In: 2002 IEEE and ACM International Symposium on Mixed and Augmented Reality ISMAR 2002 30 September-1 October, 2002, Darmstadt, Germany. pp. 176-185.

 
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Hua, Hong, Gao, Chunyu, Brown, Leonard D., Ahuja, Narendra and Rolland, Jannick P. (2002): A Testbed for Precise Registration, Natural Occlusion and Interaction in an Augmented Environment Using a Head-Mounted Projective Display (HMPD). In: VR 2002 2002. pp. 81-.

2001
 
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Hua, Hong, Gao, Chunyu, Brown, Leonard D., Ahuja, Narendra and Rolland, Jannick P. (2001): Using a Head-Mounted Projective Display in Interactive Augmented Environments. In: 4th International Symposium on Augmented Reality ISAR 2001 29-30 October, 2001, New York, NY, USA. pp. 217-.

 
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Hua, Hong, Gao, Chunyu, Biocca, Frank and Rolland, Jannick P. (2001): An Ultra-Light and Compact Design and Implementation of Head-Mounted Projective Displays. In: VR 2001 2001. pp. 175-182.

 
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Page maintainer: The Editorial Team
URL: http://www.interaction-design.org/references/authors/chunyu_gao.html

Publication statistics

Pub. period:2001-2005
Pub. count:10
Number of co-authors:5



Co-authors

Number of publications with 3 favourite co-authors:

Hong Hua:10
Leonard D. Brown:6
Narendra Ahuja:5

 

 

Productive colleagues

Chunyu Gao's 3 most productive colleagues in number of publications:

Jannick P. Rolland:24
Hong Hua:16
Frank Biocca:14
 
 
 
May 21

Computer analyst to programmer: "You start coding. I'll go find out what they want."

-- Popular computer one-liner

 
 

Featured chapter

Read the fascinating history of Wearable Computing, told by its father, Steve Mann

Read Steve's chapter !

 
 

Help us help you!