Number of co-authors:9
Number of publications with 3 favourite co-authors:Graham I. Johnson:2Kathy Buckner:2Phil N. Day:1
Chris Riley's 3 most productive colleagues in number of publications:David Benyon:45Graham I. Johnson:9Kathy Buckner:5
The moment clients realize that revisions are not an all-you-can-eat buffet, suddenly they realize they are not hungry.
-- Lester Beall
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Publications by Chris Riley (bibliography)
Riley, Chris, Benyon, David, Johnson, Graham I. and Buckner, Kathy (2010): Security in context: investigating the impact of context on attitudes towards biometric technology. In: Proceedings of the HCI10 Conference on People and Computers XXIV 2010. pp. 108-116.
Biometric technologies are increasingly being used in a diverse range of contexts, from immigration control, to banking and personal computing. However, there has been little research that has investigated how biometrics are perceived across these different environments. This paper describes a qualitative investigation of the effect of context on attitudes towards biometric technology. Data collection was carried out in-situ in a train station, an airport and a retail environment. A categorisation of participants' attitudes towards biometrics is presented based on the data collected. There was little evidence for the perception of biometrics varying across the different locations, though security was found to be a more complex, context dependant notion that expected. The results are discussed with reference to notions of context and the acceptability of biometrics for future applications.
© All rights reserved Riley et al. and/or BCS
Day, Phil N., Johnson, Graham I., Rohan, Charlie, Riley, Chris and Carlisle, Maggie (2010): User experience at NCR: an organisational overview. In: Proceedings of the HCI10 Conference on People and Computers XXIV 2010. pp. 195-203.
In this paper the role of user experience (UX) in a large multinational corporation is presented in an historical perspective with recent organisational changes being described that have resulted in the UX role being placed in a central corporate team. Some examples are selected to illustrate a portion of the activities undertaken by this group, and the skills needed to accompany core technical knowledge are outlined. A working definition of user experience is then described that reflects the recent changes that the user experience role has had in our organisation, with this definition being compared with existing definitions of usability. The paper then concludes with reflections on the UX role within a large organisation, and presents some thoughts on how the UX role could be developed in the future. related context upon individual gaze and action during a collaborative Tetris game. Results show that experts as well as novices adapt their playing style when interacting in mixed ability pairs. We also present machine learning results about the prediction of player's social context.
© All rights reserved Day et al. and/or BCS
Riley, Chris, McCracken, Heather and Buckner, Kathy (2007): Fingers, veins and the grey pound: accessibility of biometric technology. In: Brinkman, Willem-Paul, Ham, Dong-Han and Wong, B. L. William (eds.) ECCE 2007 - Proceedings of the 14th European Conference on Cognitive Ergonomics August 28-31, 2007, London, UK. pp. 149-152.
Aziz, Maryam, Riley, Chris and Johnson, Graham (2007): Usability Challenges in Emerging Markets. In: Cordeiro, Josť and Filipe, Joaquim (eds.) ICEIS 2008 - Proceedings of the Tenth International Conference on Enterprise Information Systems Volume HCI June 12-16, 2007, Barcelona, Spain. pp. 160-165.
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