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Chris Quirk

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Publications by Chris Quirk (bibliography)

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2009
 
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Ma, Hao, Chandrasekar, Raman, Quirk, Chris and Gupta, Abhishek (2009): Page Hunt: improving search engines using human computation games. In: Proceedings of the 32nd Annual International ACM SIGIR Conference on Research and Development in Information Retrieval 2009. pp. 746-747.

There has been a lot of work on evaluating and improving the relevance of web search engines. In this paper, we suggest using human computation games to elicit data from players that can be used to improve search. We describe Page Hunt, a single-player game. The data elicited using Page Hunt has several applications including providing metadata for pages, providing query alterations for use in query refinement, and identifying ranking issues. We describe an experiment with over 340 game players, and highlight some interesting aspects of the data obtained.

© All rights reserved Ma et al. and/or their publisher

 
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Jul 13

A general principle for all user interface design is to go through all of your design elements and remove them one at a time. If the design works as well without a certain design element, kill it.

-- Jakob Nielsen, Designing Web Usability, p. 22.

 
 

Featured chapter

Marc Hassenzahl explains the fascinating concept of User Experience and Experience Design. Commentaries by Don Norman, Eric Reiss, Mark Blythe, and Whitney Hess

User Experience and Experience Design !

 
 

Our Latest Books

Kumar and Herger 2013: Gamification at Work: Designing Engaging Business Software...
by Janaki Mythily Kumar and Mario Herger

 
Start reading

Whitworth and Ahmad 2013: The Social Design of Technical Systems: Building technologies for communities...
by Brian Whitworth and Adnan Ahmad

 
Start reading

Soegaard and Dam 2013: The Encyclopedia of Human-Computer Interaction, 2nd Ed....
by Mads Soegaard and Rikke Friis Dam

 
Start reading
 
 

Help us help you!