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Chao Xue

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Publications by Chao Xue (bibliography)

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2011
 
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Zhao, Yuhang, Xue, Chao, Cao, Xiang and Shi, Yuanchun (2011): PicoPet: "Real World" digital pet on a handheld projector. In: Proceedings of the 2011 ACM Symposium on User Interface Software and Technology 2011. pp. 1-2.

We created PicoPet, a digital pet game based on mobile handheld projectors. The player can project the pet into physical environments, and the pet behaves and evolves differently according to the physical surroundings. PicoPet creates a new form of gaming experience that is directly blended into the physical world, thus could become incorporated into the player's daily life as well as reflecting their lifestyle. Multiple pets projected by multiple players can also interact with each other, potentially triggering social interactions between players. In this paper, we present the design and implementation of PicoPet, as well as directions for future explorations.

© All rights reserved Zhao et al. and/or ACM Press

 
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May 23

Knowledge is commonly socially constructed, through collaborative efforts towards shared objectives or by dialogues and challenges brought about by different persons' perspectives.

-- G. Salomon (in "Distributed Cognitions: Psychological and Educational Considerations")

 
 

Featured chapter

Read the fascinating history of Wearable Computing, told by its father, Steve Mann

Read Steve's chapter !

 
 

Help us help you!