Publication statistics

Pub. period:1995-2009
Pub. count:10
Number of co-authors:10



Co-authors

Number of publications with 3 favourite co-authors:

Yeong-Gil Shin:4
Sukhyun Lim:2
Koo-Joo Kwon:1

 

 

Productive colleagues

Byeong-Seok Shin's 3 most productive colleagues in number of publications:

Yeong-Gil Shin:12
Kevin Cleary:4
Sukhyun Lim:2
 
 
 
May 19

Design can be art. Design can be aesthetics. Design is so simple, that's why it is so complicated.

-- Paul Rand, 1997

 
 

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Byeong-Seok Shin

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Publications by Byeong-Seok Shin (bibliography)

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2009
 
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Lim, Sukhyun, Kwon, Koo-Joo and Shin, Byeong-Seok (2009): GPU-based interactive visualization framework for ultrasound datasets. In Journal of Visualization and Computer Animation, 20 (1) pp. 11-23.

2008
 
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Lim, Sukhyun and Shin, Byeong-Seok (2008): A distance template for octree traversal in CPU-based volume ray casting. In The Visual Computer, 24 (4) pp. 229-237.

2007
 
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Kang, Dong-Soo and Shin, Byeong-Seok (2007): Acceleration of Terrain Rendering Using Cube Mesh. In: Shumaker, Randall (ed.) ICVR 2007 - Virtual Reality - Second International Conference - Part 1 July 22-27, 2007, Beijing, China. pp. 71-79.

 
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Shin, Byeong-Seok and Lim, Cheol-Su (2007): Obstacle Detection and Avoidance System for Visually Impaired People. In: Oakley, Ian and Brewster, Stephen A. (eds.) HAID 2007 - Haptic and Audio Interaction Design - Second International Workshop November 29-30, 2007, Seoul, South Korea. pp. 78-85.

2005
 
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Kye, Heewon, Shin, Byeong-Seok, Shin, Yeong-Gil and Hong, Helen (2005): Shear-rotation-warp volume rendering. In Journal of Visualization and Computer Animation, 16 (5) pp. 547-557.

2004
 
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Shin, Byeong-Seok (2004): An efficient classification and rendering method using tagged distance maps. In The Visual Computer, 20 (8) pp. 540-553.

2001
 
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Oh, Kyoung-Su, Shin, Byeong-Seok and Shin, Yeong-Gil (2001): Mobility culling: an efficient rendering algorithm using temporal coherence. In Journal of Visualization and Computer Animation, 12 (3) pp. 159-166.

2000
 
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Choi, Jae Jeong, Shin, Byeong-Seok, Shin, Yeong-Gil and Cleary, Kevin (2000): Efficient volumetric ray casting for isosurface rendering. In Computers & Graphics, 24 (5) pp. 661-670.

1999
 
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Shin, Byeong-Seok (1999): Efficient normal estimation using variable-size operator. In Journal of Visualization and Computer Animation, 10 (2) pp. 91-107.

1995
 
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Shin, Byeong-Seok and Shin, Yeong-Gil (1995): Fast Normal Estimation Using Surface Characteristics. In: IEEE Visualization 1995 1995. pp. 159-.

 
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Page maintainer: The Editorial Team
URL: http://www.interaction-design.org/references/authors/byeong-seok_shin.html

Publication statistics

Pub. period:1995-2009
Pub. count:10
Number of co-authors:10



Co-authors

Number of publications with 3 favourite co-authors:

Yeong-Gil Shin:4
Sukhyun Lim:2
Koo-Joo Kwon:1

 

 

Productive colleagues

Byeong-Seok Shin's 3 most productive colleagues in number of publications:

Yeong-Gil Shin:12
Kevin Cleary:4
Sukhyun Lim:2
 
 
 
May 19

Design can be art. Design can be aesthetics. Design is so simple, that's why it is so complicated.

-- Paul Rand, 1997

 
 

Featured chapter

Read the fascinating history of Wearable Computing, told by its father, Steve Mann

Read Steve's chapter !

 
 

Help us help you!