Pub. period:1995-2009
Pub. count:10
Number of co-authors:10
Number of publications with 3 favourite co-authors:
Yeong-Gil Shin:4Byeong-Seok Shin's 3 most productive colleagues in number of publications:
Yeong-Gil Shin:12 Design can be art. Design can be aesthetics. Design is so simple, that's why it is so complicated.
-- Paul Rand, 1997
Read the fascinating history of Wearable Computing, told by its father, Steve Mann
Read Steve's chapter !
Lim, Sukhyun, Kwon, Koo-Joo and Shin, Byeong-Seok (2009): GPU-based interactive visualization framework for ultrasound datasets. In Journal of Visualization and Computer Animation, 20 (1) pp. 11-23.
Lim, Sukhyun and Shin, Byeong-Seok (2008): A distance template for octree traversal in CPU-based volume ray casting. In The Visual Computer, 24 (4) pp. 229-237.
Kang, Dong-Soo and Shin, Byeong-Seok (2007): Acceleration of Terrain Rendering Using Cube Mesh. In: Shumaker, Randall (ed.) ICVR 2007 - Virtual Reality - Second International Conference - Part 1 July 22-27, 2007, Beijing, China. pp. 71-79.
Shin, Byeong-Seok and Lim, Cheol-Su (2007): Obstacle Detection and Avoidance System for Visually Impaired People. In: Oakley, Ian and Brewster, Stephen A. (eds.) HAID 2007 - Haptic and Audio Interaction Design - Second International Workshop November 29-30, 2007, Seoul, South Korea. pp. 78-85.
Kye, Heewon, Shin, Byeong-Seok, Shin, Yeong-Gil and Hong, Helen (2005): Shear-rotation-warp volume rendering. In Journal of Visualization and Computer Animation, 16 (5) pp. 547-557.
Shin, Byeong-Seok (2004): An efficient classification and rendering method using tagged distance maps. In The Visual Computer, 20 (8) pp. 540-553.
Oh, Kyoung-Su, Shin, Byeong-Seok and Shin, Yeong-Gil (2001): Mobility culling: an efficient rendering algorithm using temporal coherence. In Journal of Visualization and Computer Animation, 12 (3) pp. 159-166.
Choi, Jae Jeong, Shin, Byeong-Seok, Shin, Yeong-Gil and Cleary, Kevin (2000): Efficient volumetric ray casting for isosurface rendering. In Computers & Graphics, 24 (5) pp. 661-670.
Shin, Byeong-Seok (1999): Efficient normal estimation using variable-size operator. In Journal of Visualization and Computer Animation, 10 (2) pp. 91-107.
Shin, Byeong-Seok and Shin, Yeong-Gil (1995): Fast Normal Estimation Using Surface Characteristics. In: IEEE Visualization 1995 1995. pp. 159-.
Pub. period:1995-2009
Pub. count:10
Number of co-authors:10
Number of publications with 3 favourite co-authors:
Yeong-Gil Shin:4Byeong-Seok Shin's 3 most productive colleagues in number of publications:
Yeong-Gil Shin:12 Design can be art. Design can be aesthetics. Design is so simple, that's why it is so complicated.
-- Paul Rand, 1997
Read the fascinating history of Wearable Computing, told by its father, Steve Mann
Read Steve's chapter !