Pub. period:1995-1997
Pub. count:4
Number of co-authors:5
Number of publications with 3 favourite co-authors:
Stephen R. Ellis:4Brian M. Menges's 3 most productive colleagues in number of publications:
Stephen R. Ellis:30 Computer analyst to programmer: "You start coding. I'll go find out what they want."
-- Popular computer one-liner
Read the fascinating history of Wearable Computing, told by its father, Steve Mann
Read Steve's chapter !
Ellis, Stephen R. and Menges, Brian M. (1997): Judgments of the Distance to Nearby Virtual Objects: Interaction of Viewing Conditions and Accommodative Demand. In Presence: Teleoperators and Virtual Environments, 6 (4) pp. 452-460.
Ellis, Stephen R., Dorighi, N. S., Menges, Brian M., Adelstein, Bernard D. and Jacoby, Richard H. (1997): In Search of Equivalence Classes in Subjective Scales of Reality. In: Smith, Michael J., Salvendy, Gavriel and Koubek, Richard J. (eds.) HCI International 1997 - Proceedings of the Seventh International Conference on Human-Computer Interaction - Volume 2 August 24-29, 1997, San Francisco, California, USA. pp. 873-876.
Ellis, Stephen R., Breant, F., Menges, Brian M., Jacoby, Richard H. and Adelstein, Bernard D. (1997): Operator Interaction with Visual Objects: Effect of System Latency. In: Smith, Michael J., Salvendy, Gavriel and Koubek, Richard J. (eds.) HCI International 1997 - Proceedings of the Seventh International Conference on Human-Computer Interaction - Volume 2 August 24-29, 1997, San Francisco, California, USA. pp. 973-976.
Ellis, Stephen R. and Menges, Brian M. (1995): Judged Distance to Virtual Objects in the Near Visual Field. In: Proceedings of the Human Factors and Ergonomics Society 39th Annual Meeting 1995. pp. 1400-1404.
© All rights reserved Ellis and Menges and/or Human Factors Society
Pub. period:1995-1997
Pub. count:4
Number of co-authors:5
Number of publications with 3 favourite co-authors:
Stephen R. Ellis:4Brian M. Menges's 3 most productive colleagues in number of publications:
Stephen R. Ellis:30 Computer analyst to programmer: "You start coding. I'll go find out what they want."
-- Popular computer one-liner
Read the fascinating history of Wearable Computing, told by its father, Steve Mann
Read Steve's chapter !