It's really hard to design products by focus groups. A lot of times, people don't know what they want until you show it to them.
-- Steve Jobs, 1998
Read the fascinating history of Wearable Computing, told by its father, Steve Mann
Read Steve's chapter !
Ehret, Brian D. (2002): Learning where to look: location learning in graphical user interfaces. In: Terveen, Loren (ed.) Proceedings of the ACM CHI 2002 Conference on Human Factors in Computing Systems Conference April 20-25, 2002, Minneapolis, Minnesota. pp. 211-218.
James, Christina, Ehret, Brian D., Philips, Brian, James, W. Spencer and Alicandri, Elizabeth (1995): Effects of Rotation and Location on Advanced Traveler Information System Displays. In: Proceedings of the Human Factors and Ergonomics Society 39th Annual Meeting 1995. pp. 1077-1081.
© All rights reserved James et al. and/or Human Factors Society
It's really hard to design products by focus groups. A lot of times, people don't know what they want until you show it to them.
-- Steve Jobs, 1998
Read the fascinating history of Wearable Computing, told by its father, Steve Mann
Read Steve's chapter !