Publication statistics

Pub. period:1995-2003
Pub. count:4
Number of co-authors:6



Co-authors

Number of publications with 3 favourite co-authors:

Yehudit Rosenbaum-T..:2
Haya Bechar-Israeli:1
Amos Cividalli:1

 

 

Productive colleagues

Brenda Danet's 3 most productive colleagues in number of publications:

Susan C. Herring:17
Haya Bechar-Israel..:2
Yehudit Rosenbaum-..:2
 
 
 
Jul 13

A general principle for all user interface design is to go through all of your design elements and remove them one at a time. If the design works as well without a certain design element, kill it.

-- Jakob Nielsen, Designing Web Usability, p. 22.

 
 

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User Experience and Experience Design !

 
 

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Brenda Danet

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Publications by Brenda Danet (bibliography)

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2003
 
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Danet, Brenda and Herring, Susan C. (2003): Introduction: The Multilingual Internet. In J. Computer-Mediated Communication, 9 (1) .

1997
 
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Danet, Brenda, Ruedenberg-Wright, Lucia and Rosenbaum-Tamari, Yehudit (1997): "HMMM...WHERE'S THAT SMOKE COMING FROM?" Writing, Play and Performance on Internet Relay Chat. In J. Computer-Mediated Communication, 2 (4) .

1995
 
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Danet, Brenda (1995): General Introduction. In J. Computer-Mediated Communication, 1 (2) .

 
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Danet, Brenda, Wachenhauser, Tsameret, Cividalli, Amos, Bechar-Israeli, Haya and Rosenbaum-Tamari, Yehudit (1995): Curtain Time 20: 00 GMT: Experiments in Virtual Theater on Internet Relay Chat. In J. Computer-Mediated Communication, 1 (2) .

 
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Changes to this page (author)

25 Jul 2009: Added
25 Jul 2009: Modified
25 Jul 2009: Modified
25 Jul 2009: Modified

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Page maintainer: The Editorial Team
URL: http://www.interaction-design.org/references/authors/brenda_danet.html

Publication statistics

Pub. period:1995-2003
Pub. count:4
Number of co-authors:6



Co-authors

Number of publications with 3 favourite co-authors:

Yehudit Rosenbaum-T..:2
Haya Bechar-Israeli:1
Amos Cividalli:1

 

 

Productive colleagues

Brenda Danet's 3 most productive colleagues in number of publications:

Susan C. Herring:17
Haya Bechar-Israel..:2
Yehudit Rosenbaum-..:2
 
 
 
Jul 13

A general principle for all user interface design is to go through all of your design elements and remove them one at a time. If the design works as well without a certain design element, kill it.

-- Jakob Nielsen, Designing Web Usability, p. 22.

 
 

Featured chapter

Marc Hassenzahl explains the fascinating concept of User Experience and Experience Design. Commentaries by Don Norman, Eric Reiss, Mark Blythe, and Whitney Hess

User Experience and Experience Design !

 
 

Our Latest Books

Kumar and Herger 2013: Gamification at Work: Designing Engaging Business Software...
by Janaki Mythily Kumar and Mario Herger

 
Start reading

Whitworth and Ahmad 2013: The Social Design of Technical Systems: Building technologies for communities...
by Brian Whitworth and Adnan Ahmad

 
Start reading

Soegaard and Dam 2013: The Encyclopedia of Human-Computer Interaction, 2nd Ed....
by Mads Soegaard and Rikke Friis Dam

 
Start reading
 
 

Help us help you!