Design can be art. Design can be aesthetics. Design is so simple, that's why it is so complicated.
-- Paul Rand, 1997
Read the fascinating history of Wearable Computing, told by its father, Steve Mann
Read Steve's chapter !
Borning, Alan, Anderson, Richard and Freeman-Benson, Bjorn (1996): Indigo: A Local Propagation Algorithm for Inequality Constraints. In: Kurlander, David, Brown, Marc and Rao, Ramana (eds.) Proceedings of the 9th annual ACM symposium on User interface software and technology November 06 - 08, 1996, Seattle, Washington, United States. pp. 129-136.
Freeman-Benson, Bjorn (1993): Converting an Existing User Interface to Use Constraints. In: Hudson, Scott E., Pausch, Randy, Zanden, Brad Vander and Foley, James D. (eds.) Proceedings of the 6th annual ACM symposium on User interface software and technology 1993, Atlanta, Georgia, United States. pp. 207-215.
Augeraud, Michel and Freeman-Benson, Bjorn (1991): Dynamic Objects. In: Jong, Peter de (ed.) Proceedings of the Conference on Organizational Computing Systems 1991 November 6-8, 1991, Atlanta, Georgia, USA. pp. 135-140.
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Design can be art. Design can be aesthetics. Design is so simple, that's why it is so complicated.
-- Paul Rand, 1997
Read the fascinating history of Wearable Computing, told by its father, Steve Mann
Read Steve's chapter !