May 19

Design can be art. Design can be aesthetics. Design is so simple, that's why it is so complicated.

-- Paul Rand, 1997

 
 

Featured chapter

Read the fascinating history of Wearable Computing, told by its father, Steve Mann

Read Steve's chapter !

 
 

Help us help you!

 
 

Beva Gay Gilbert

Add description
Add publication

Publications by Beva Gay Gilbert (bibliography)

 what's this?
1990
 
Edit | Del

Richards, Robert E., Byers, James C., Kuipers, David G., Gilbert, Beva Gay and Haney, Lon N. (1990): Substituting Rapid Prototyping for Task Analysis for a Major System Upgrade Project: Lessons Learned. In: D., Woods, and E., Roth, (eds.) Proceedings of the Human Factors Society 34th Annual Meeting 1990, Santa Monica, USA. pp. 1098-1102.

Performing a front-end analysis (FEA) is a required part of user training, documentation, and interface development for nuclear-related systems (NUREG CR/0737, DOE Order 5480.6). A traditional FEA for a large existing system can be extremely expensive and require many months to complete. Performing a complete front-end analysis on an emerging or changing system can be even more costly. In some cases, this may be almost impossible because the data required for the later steps in the analysis simply do not exist or are constantly changing. The use of rapid prototyping is less time consuming than the traditional top-down (or sequential front-to-back) approaches used to develop the training, documentation, and human-computer interfaces for new or evolving systems. In addition, it provides for enhanced communication between the analysts, designers, and end users of the system. This paper details the approach taken and the lessons learned for one example of rapid prototyping as applied to a nuclear facility upgrade.

© All rights reserved Richards et al. and/or Human Factors Society

 
Add publication
Show this list on your homepage
 
 

Join the technology elite and advance:

 
1.

Your career

 
2.

Your network

 
 3.

Your skills

 
 
 
 
 
 

Changes to this page (author)

16 Feb 2010: Modified
26 Jun 2007: Added

Page Information

Page maintainer: The Editorial Team
URL: http://www.interaction-design.org/references/authors/beva_gay_gilbert.html
May 19

Design can be art. Design can be aesthetics. Design is so simple, that's why it is so complicated.

-- Paul Rand, 1997

 
 

Featured chapter

Read the fascinating history of Wearable Computing, told by its father, Steve Mann

Read Steve's chapter !

 
 

Help us help you!