Pub. period:2008-2012
Pub. count:4
Number of co-authors:12
Number of publications with 3 favourite co-authors:
Rainer Malaka:3Benjamin Walther-Franks's 3 most productive colleagues in number of publications:
Jan Borchers:38 It's really hard to design products by focus groups. A lot of times, people don't know what they want until you show it to them.
-- Steve Jobs, 1998
Read the fascinating history of Wearable Computing, told by its father, Steve Mann
Read Steve's chapter !
Friederichs-Büttner, Gesa, Walther-Franks, Benjamin and Malaka, Rainer (2012): An unfinished drama: designing participation for the theatrical dance performance Parcival XX-XI. In: Proceedings of DIS12 Designing Interactive Systems 2012. pp. 770-778.
© All rights reserved Friederichs-Büttner et al. and/or ACM Press
Walther-Franks, Benjamin, Herrlich, Marc, Karrer, Thorsten, Wittenhagen, Moritz, Schröder-Kroll, Roland, Malaka, Rainer and Borchers, Jan (2012): Dragimation: direct manipulation keyframe timing for performance-based animation. In: Proceedings of the 2012 Conference on Graphics Interface 2012. pp. 101-108.
© All rights reserved Walther-Franks et al. and/or their publisher
Walther-Franks, Benjamin, Wenig, Dirk, Malaka, Rainer and Grüter, Barbara (2009): An evaluation of authoring interfaces for image-based navigation. In: Proceedings of 11th Conference on Human-computer interaction with mobile devices and services 2009. p. 58.
© All rights reserved Walther-Franks et al. and/or their publisher
Schwarten, Lasse, Walther-Franks, Benjamin, Grimmer, Christoph and Fei, Sebastian (2008): A Comparison of Motion and Keypad Interaction for Fine Manipulation on Mobile Devices. In: Proceedings of the HCI08 Conference on People and Computers XXII 2008. pp. 93-96.
© All rights reserved Schwarten et al. and/or their publisher
Pub. period:2008-2012
Pub. count:4
Number of co-authors:12
Number of publications with 3 favourite co-authors:
Rainer Malaka:3Benjamin Walther-Franks's 3 most productive colleagues in number of publications:
Jan Borchers:38 It's really hard to design products by focus groups. A lot of times, people don't know what they want until you show it to them.
-- Steve Jobs, 1998
Read the fascinating history of Wearable Computing, told by its father, Steve Mann
Read Steve's chapter !