Barbee Mynatt Teasley
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"Barbee Teasley"
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Publications by Barbee Mynatt Teasley (bibliography)
» 1998 «
Teasley, Barbee Mynatt (1998): SIGCHI Kits for Students. In ACM SIGCHI Bulletin, 30 (1) p. 80
SIGCHI is pleased to offer HCI educators the opportunity to distribute free kits of sample SIGCHI and ACM publications to your students. The packets are aimed at introducing your students to the rich variety of resources SIGCHI and ACM makes available to its members, and to the HCI community.
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» 1994 «
Teasley, Barbee Mynatt (1994): The Effects of Naming Style and Expertise on Program Comprehension. In International Journal of Human-Computer Studies, 40 (5) pp. 757-770
The question of whether the use of good naming style in programs improves program comprehension has important implications for both programming practice and theories of program comprehension. Two experiments were done based on Pennington's (Stimulus structures and mental representations in expert comprehension of computer programs. Cognitive Psychology, 19, 295-341, 1987) model of programmer comprehension. According to her model, different levels of knowledge. ranging from operational to functional, are extracted during comprehension in a bottom-up fashion. It was hypothesized that poor naming style would affect comprehension of function, but would not affect the other sorts of knowledge. An expertise effect was found, as well as evidence that knowledge of program function is independent of other sorts of knowledge. However, neither novices nor experts exhibited strong evidence of bottom-up comprehension. The results are discussed in terms of emerging theories of program comprehension which include knowledge representation, comprehension strategies, and the effects of ecological factors such as task demands and the role-expressiveness of the language.
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Teasley, Barbee Mynatt, Leventhal, Laura Marie, Blumenthal, Brad, Instone, Keith and Stone, Daryl (1994): Cultural Diversity in User Interface Design: Are Intuitions Enough?. In ACM SIGCHI Bulletin, 26 (1) pp. 36-40
» 1993 «
Teasley, Barbee Mynatt, Leventhal, Laura Marie and Rohlman, Diane S. (1993): Positive Test Bias in Software Testing by Professionals: What's Right and What's Wrong. In: Cook, Curtis, Scholtz, Jean and Spohrer, James C. (eds.) Empirical Studies of Programmers - Fifth Workshop December 3-15, 1993, 1993, Palo Alto, California. pp. 206-221.
Software testing, which consumes substantial effort in software development, is a virtually unexplored area in human-computer interaction. At Bowling Green State University, we have a program of research which is looking at the application of judgment and decision-making theory to software testing, focusing on the role of positive test bias in software testing. Studies of naturalistic testing tasks, as well as ones which follow common laboratory models in this area, have found ample evidence that testers have a positive test bias. This bias is manifest as a tendency to execute about four times as many positive tests, designed to show that "the program works" (i.e., valid data), as tests which challenge the program (i.e., use invalid data). While positive tests do uncover errors in a program and need to be done, failure to do negative tests leaves much of the program invalidated. Our studies have also shown that the expertise of the subjects, the completeness of the software specifications, and the presence / absence of program errors may reduce positive test bias. Talk-aloud data suggests that advanced computer science students and professional programmers do invent specifications to test in the absence of actual specifications, but still exhibit positive test bias.
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Leventhal, Laura Marie, Teasley, Barbee Mynatt, Instone, Keith, Rohlman, Diane S. and Farhat, John (1993): Sleuthing in HyperHolmes: An Evaluation of Using Hypertext vs. a Book to Answer Questions. In Behaviour and Information Technology, 12 (3) pp. 149-164
Although hypertext offers exciting new ways of presenting and accessing information, there is little research which systematically compares the usability of hypertext against traditional media with an eye to improving the design of the hypertext. This paper presents the results of an experiment which examined the performance and navigation strategies of users engaged in a question-answering task using either a hypertext encyclopedia of Sherlock Holmes facts (the HyperHolmes system) or the traditional paper form. The results showed that, overall, the hypertext users were marginally more accurate in answering questions, and excelled at questions where the key information was embedded in a text entry. The book users were marginally faster overall, but excelled only in answering questions based on graphics. Hypertext users showed a preference for those tools which most closely mimicked use of a conventional book. They used a hierarchical structure to guide their navigation strategy in early trials, but soon learned to navigate in a non-hierarchical, flat way.
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Instone, Keith, Brown, Erik, Leventhal, Laura Marie and Teasley, Barbee Mynatt (1993): The Challenge of Effectively Integrating Graphics into Hypertext. In: East-West International Conference on Human-Computer Interaction: Proceedings of the EWHCI93 1993. pp. 78-86.
It is important that designers of hypertext do not assume that the way information is presented in traditional media such as paper books will necessarily be effective in hypertext. Several studies have shown that graphics presented with text on a screen are not necessarily used effectively, or even used at all. In our study, we explored three ways of presenting textual and graphical information about geographical locations and objects. In all cases, the user had to point with a mouse to a item name in order to see text, and the text appeared near the mouse cursor. In one presentation style, no graphic was present. In a second style, a graphic was present, but the text appeared as a caption. In the hypertext style, the user pointed to item names on the graphic. The results showed that the hypertext style resulted in about 20% better learning of both spatial information (which was illustrated by the graphic) and of information not illustrated by the graphic.
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» 1992 «
Instone, Keith, Leventhal, Laura Marie, Teasley, Barbee Mynatt, Farhat, John and Rohlman, Diane S. (1992): What Do I Want? And How Do I Get There?: Performance and Navigation in Information Retrieval Tasks with Hypertext Documents. In: East-West International Conference on Human-Computer Interaction: Proceedings of the EWHCI92 1992. pp. 85-95.
Two of the most important issues emerging in hypertext research deal with what do I want? and how do I get there? We have been exploring the issues of performance and navigation in a series of empirical studies of information retrieval using two hypertext documents, HyperHolmes and HyperAl. HyperHolmes is a hypertext version of an encyclopedia and can be navigated in many different ways, including searching, hypertext links, incoming links, and through an overlay of hierarchical overviews. HyperAl is a stack of a library card catalogue for an elementary school library and has similar design features and functionality to HyperHolmes. We have conducted several studies of information retrieval using these documents to identify factors that affect performance and patterns of navigation. In two performance studies, our results highlight that the task to be performed and characteristics of the users influence accuracy and speed of information retrieval. In navigation studies, we have found that users tend to follow hierarchical navigation patterns as they are learning to use hypertext documents. With practice, these users tend to follow less hierarchical navigation patterns.
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Mar 16th, 2010
Changes to this page (author)
20 Feb 2010: Enabled abstracts to be shown on Barbee Mynatt Teasley's author page.25 Jul 2007: Author was edited 25 Jul 2007: Author was edited
24 Jun 2007: Author was edited
24 Jun 2007: Author was added to the bibliography
28 Apr 2003: Added the author to the bibliography