Publication statistics

Pub. period:1995-1998
Pub. count:5
Number of co-authors:2



Co-authors

Number of publications with 3 favourite co-authors:

Yoshiyuki Koseki:5
Yuichi Koike:1

 

 

Productive colleagues

Atsushi Sugiura's 3 most productive colleagues in number of publications:

Yoshiyuki Koseki:9
Yuichi Koike:4
 
 
 

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Atsushi Sugiura

 

Publications by Atsushi Sugiura (bibliography)

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1998
 
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Sugiura, Atsushi and Koseki, Yoshiyuki (1998): Internet Scrapbook: Automating Web Browsing Tasks by Demonstration. In: Mynatt, Elizabeth D. and Jacob, Robert J. K. (eds.) Proceedings of the 11th annual ACM symposium on User interface software and technology November 01 - 04, 1998, San Francisco, California, United States. pp. 9-18. Available online

This paper describes a programming-by-demonstration system, called Internet Scrapbook, which allows users with little programming skill to automate repetitive browsing tasks. With the system, the user can create a personal page by clipping only the necessary portions from multiple Web pages. Once the personal page is created, the system updates it on behalf of the user by extracting the specified parts from the latest Web pages. The data extraction method in Scrapbook is based on the regularity in modifications of Web pages, i.e. that headings and positions of articles are rarely changed even though the articles themselves are modified. In the experiments to examine the accuracy of the data extraction algorithm, 96 percent of user-specified portions were correctly extracted.

© All rights reserved Sugiura and Koseki and/or ACM Press

 
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Sugiura, Atsushi and Koseki, Yoshiyuki (1998): A User Interface using Fingerprint Recognition: Holding Commands and Data Objects on Fingers. In: Mynatt, Elizabeth D. and Jacob, Robert J. K. (eds.) Proceedings of the 11th annual ACM symposium on User interface software and technology November 01 - 04, 1998, San Francisco, California, United States. pp. 71-79. Available online

This paper describes a new user interface, called a fingerprint user interface (FUI), which employs fingerprint recognition. While the unique feature patterns of fingerprints have mainly been used for personal identification, the FUI is unique in that it uses not only the differences among fingerprint patterns of different persons, but also the differences among the ten fingers of a single person. In the FUI, the system identifies the finger that has operated (touched) an input device through pattern matching of fingerprints and it performs the task assigned to the identified finger. Since users are able to specify different tasks by using different fingers, they feel as if commands and data objects were actually held on their fingers.

© All rights reserved Sugiura and Koseki and/or ACM Press

1997
 
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Koike, Yuichi, Sugiura, Atsushi and Koseki, Yoshiyuki (1997): TimeSlider: An Interface to Specify Time point. In: Robertson, George G. and Schmandt, Chris (eds.) Proceedings of the 10th annual ACM symposium on User interface software and technology October 14 - 17, 1997, Banff, Alberta, Canada. pp. 43-44. Available online

This paper introduces TimeSlider, a user interface technique that allows the user to specify time points. TimeSlider is a kind of slider whose time scale is nonlinear and which moves as a user operation. The nonlinearly enables it to display a long time range in a small space, and the movement as a user operation helps the user to specify time points quickly. An example application, in which TimeSlider enabled the user to restore past WWW pages, demonstrated the effectiveness of our technique.

© All rights reserved Koike et al. and/or ACM Press

1996
 
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Sugiura, Atsushi and Koseki, Yoshiyuki (1996): Simplifying Macro Definition in Programming by Demonstration. In: Kurlander, David, Brown, Marc and Rao, Ramana (eds.) Proceedings of the 9th annual ACM symposium on User interface software and technology November 06 - 08, 1996, Seattle, Washington, United States. pp. 173-182. Available online

In order to automate repetitive tasks performed in computer applications, users are required to acquire special skills for writing macros or programs. Programming by demonstration (PBD), a method of converting a user demonstration into an executable code, is one possible solution to this problem. However, many PBD systems require users to spend much time and care in macro definition. This paper describes a PBD system, DemoOffice, which employs two techniques, action slicing and macro auto-definition, to simplify macro definition significantly. The system is able to detect user actions which might be expected to be performed again in the future and to automatically convert those actions into a macro, for which no further definition is required.

© All rights reserved Sugiura and Koseki and/or ACM Press

1995
 
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Sugiura, Atsushi and Koseki, Yoshiyuki (1995): Creating Database Queries by Demonstration. In: VL 1995 1995. pp. 164-171. Available online

 
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