Andrew Vande Moere
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Publications by Andrew Vande Moere (bibliography)
» 2008 «
Fajardo, Noelene and Moere, Andrew Vande (2008): ExternalEyes: evaluating the visual abstraction of human emotion on a public wearable display device. In: Proceedings of OZCHI08 - the CHISIG Annual Conference on Human-Computer Interaction 2008. pp. 247-250. Available online
This research presents a functional model for a wearable display that describes the typical contextual relationships surrounding its everyday use. Two wearable display devices were developed that sense and visually represent skin conductivity level, as an objective measurement of the physiological arousal in humans. Each device uses a distinct display technique, which varies in the level of comprehensibility and ambiguity it affords to those who view it over a period of time. A short observation and pilot study of usage patterns of each display technique was conducted to assess the qualitative comfort and usability issues of wearable computing displays in everyday environments.
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Moere, Andrew Vande (2008): Beyond the Tyranny of the Pixel: Exploring the Physicality of Information Visualization. In: IV 2008 - 12th International Conference on Information Visualisation 8-11 July, 2008, London, UK. pp. 469-474. Available online
Tomitsch, Martin, Grechenig, Thomas, Moere, Andrew Vande and Renan, Sheldon (2008): Information Sky: Exploring the Visualization of Information on Architectural Ceilings. In: IV 2008 - 12th International Conference on Information Visualisation 8-11 July, 2008, London, UK. pp. 100-105. Available online
» 2007 «
Dong, Andy, Moere, Andrew Vande and Gero, John S. (eds.) CAAD Futures July 11-13, 2007, Sydney, Australia.
Cawthon, Nick and Moere, Andrew Vande (2007): The Effect of Aesthetic on the Usability of Data Visualization. In: IV 2007 - 11th International Conference on Information Visualisation 2-6 July, 2007, Zürich, Switzerland. pp. 637-648. Available online
Moere, Andrew Vande (2007): Towards Designing Persuasive Ambient Visualization. In: Hazlewood, William R., Coyle, Lorcan and Consolvo, Sunny (eds.) Proceedings of the 1st International Workshop on Ambient Information Systems - Colocated at Pervasive 2007 May 13, 2007, Toronto, Canada. . Available online
Shen, Xiaobin, Eades, Peter, Hong, Seok-Hee and Moere, Andrew Vande (2007): Intrusive and Non-intrusive Evaluation of Ambient Displays. In: Hazlewood, William R., Coyle, Lorcan and Consolvo, Sunny (eds.) Proceedings of the 1st International Workshop on Ambient Information Systems - Colocated at Pervasive 2007 May 13, 2007, Toronto, Canada. . Available online
Page, Mitchell and Moere, Andrew Vande (2007): Evaluating a Wearable Display Jersey for Augmenting Team Sports Awareness. In: LaMarca, Anthony, Langheinrich, Marc and Truong, Khai N. (eds.) PERVASIVE 2007 - Pervasive Computing 5th International Conference May 13-16, 2007, Toronto, Canada. pp. 91-108. Available online
» 2006 «
Moere, Andrew Vande and Hoinkis, Monika (2006): A wearable folding display for self-expression. In: Kjeldskov, Jesper and Paay, Jane (eds.) Proceedings of OZCHI06, the CHISIG Annual Conference on Human-Computer Interaction 2006. pp. 301-304. Available online
This paper proposes the design rationale of a wearable display that is able to convey the behavioral typology of its wearers by merging insights from wearable computing, aesthetic visualization, and electronic fashion. This display acts as an electronically enhanced and dynamically changing form of self-expression, which can be integrated with daily clothing. The data mapping approach is based on historical behavior data retrieved via built-in accelerometer, microphone and infrared sensors. By aesthetical encrypting this personal data, the actual meaning of the display can only be interpreted by people that are intrinsically motivated to learn it, and have had a long-term exposure to it. Conceptually, the display is based on the dynamic folding of consecutive layers of fabric, which creates emergent visual patterns that subtly change over time. A first prototype has been implemented which will ultimately lead to a deployment of several interconnected devices in a real social context, to evaluate its social acceptance and its effectiveness in augmenting human self-expression and promoting social networking.
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» 2005 «
Moere, Andrew Vande (2005): Infostudio: teaching ambient display design using home automation. In: Proceedings of OZCHI05, the CHISIG Annual Conference on Human-Computer Interaction 2005. pp. 1-4. Available online
The infostudio course unit introduced 3rd year undergraduate students to the design of ambient display as physical, human-scale installations that convey data-driven spatial experiences. Students developed ambient display installations in a common printer hub room that subtly reflected the electronic network traffic, human activities and environmental data within the adjacent computer labs in real time. The resulting prototypes explored how the combination of common networked home automation hardware controlling simple electrical devices and multiple multimedia projections can be used to convey real-time information through different human senses.
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Moere, Andrew Vande (2005): infoscape: an online visual information landscape for collaborative design education. In: Proceedings of the Conference on Designing for User Experiences DUX05 2005. p. 24. Available online
infoscape is an online collaboration environment developed for an undergraduate digital image design course, aimed to facilitate intuitive transfers of creative ideas between students without explicitly making this the goal of the processes involved. Self-initiated design propagation acts as a strong motivation to create quality design work through a process of continuous self-evaluation, by encouraging students to negotiate with peers. infoscape consisted of a patchwork of image fields which were assigned to individual students, collectively representing a geographical 'information landscape'. Students gradually designed their fields to visually represent abstract features detected within the corresponding physical reality. The game-like approach of fulfilling successive content levels towards a common goal provoked cooperative as well as competitive activities between students, as the challenge consisted of creating a uniform information landscape in which individual contributions stood out but field borders blended in. infoscape broke with some traditional educational practices, such as deadline-oriented assignments and plagiarism avoidance.
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Ferguson, Sam, Moere, Andrew Vande and Cabrera, Densil (2005): Seeing Sound: Real-Time Sound Visualisation in Visual Feedback Loops Used for Training Musicians. In: IV 2005 - 9th International Conference on Information Visualisation 6-8 July, 2005, London, UK. pp. 97-102. Available online
» 2004 «
Moere, Andrew Vande (2004): Information Flocking: Time-Varying Data Visualization using Boid Behaviors. In: IV 2004 - 8th International Conference on Information Visualisation 14-16 July, 2004, London, UK. pp. 409-414. Available online
Moere, Andrew Vande (2004): Time-Varying Data Visualization Using Information Flocking Boids. In: InfoVis 2004 - 10th IEEE Symposium on Information Visualization 10-12 October, 2004, Austin, TX, USA. pp. 97-104. Available online
» 2003 «
Gross, Markus, Wuermlin, Stephan, Naef, Martin, Lamboray, Edouard, Spagno, Christian P., Kunz, Andreas M., Koller-Meier, Esther, Svoboda, Tomás, Gool, Luc J. Van, Lang, Silke, Strehlke, Kai, Moere, Andrew Vande and Staadt, Oliver (2003): blue-c: A Spatially Immersive Display and 3D Video Portal for Telepresence. In: ACM Siggraph July 27-31, 2003, San Diego, USA. pp. 819-827.
We present blue-c, a new generation immersive projection and 3D video acquisition environment for virtual design and collaboration. It combines simultaneous acquisition of multiple live video streams with advanced 3D projection technology in a CAVE™-like environment, creating the impression of total immersion. The blue-c portal currently consists of three rectangular projection screens that are built from glass panels containing liquid crystal layers. These screens can be switched from a whitish opaque state (for projection) to a transparent state (for acquisition), which allows the video cameras to “look through” the walls. Our projection technology is based on active stereo using two LCD projectors per screen. The projectors are synchronously shuttered along with the screens, the stereo glasses, active illumination devices, and the acquisition hardware. From multiple video streams, we compute a 3D video representation of the user in real time. The resulting video inlays are integrated into a networked virtual environment. Our design is highly scalable, enabling blue-c to connect to portals with less sophisticated hardware.
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» 2002 «
Moere, Andrew Vande (2002): Infoticles: Information Modeling in Immersive Environments. In: IV 2002 2002. pp. 457-461. Available online
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Mar 19th, 2010
Changes to this page (author)
10 Feb 2010: Enabled abstracts to be shown on Andrew Vande Moere's author page.24 Aug 2009: Author was edited 24 Aug 2009: Author was edited
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25 Jul 2009: Author was added to the bibliography (approved by an editor)
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12 May 2008: Author was edited
11 Feb 2008: Author was added to the bibliography (approved by an editor)
24 Jul 2007: Author was edited
24 Jul 2007: Author was added to the bibliography