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Andrew T. Duchowski

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Publications by Andrew T. Duchowski (bibliography)

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» 2008 «

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Räihä, Kari-Jouko and Duchowski, Andrew T. (eds.) ETRA 2008 - Proceedings of the Eye Tracking Research and Application Symposium March 26-28, 2008, Savannah, Georgia, USA.

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Ryan, Wayne J., Duchowski, Andrew T. and Birchfield, Stanley T. (2008): Limbus/pupil switching for wearable eye tracking under variable lighting conditions. In: Räihä, Kari-Jouko and Duchowski, Andrew T. (eds.) ETRA 2008 - Proceedings of the Eye Tracking Research and Application Symposium March 26-28, 2008, Savannah, Georgia, USA. pp. 61-64. Available online

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Wobbrock, Jacob O., Rubinstein, James, Sawyer, Michael W. and Duchowski, Andrew T. (2008): Longitudinal evaluation of discrete consecutive gaze gestures for text entry. In: Räihä, Kari-Jouko and Duchowski, Andrew T. (eds.) ETRA 2008 - Proceedings of the Eye Tracking Research and Application Symposium March 26-28, 2008, Savannah, Georgia, USA. pp. 11-18. Available online

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Räihä, Kari-Jouko and Duchowski, Andrew T. (eds.) ETRA 2006 - Proceedings of the Eye Tracking Research and Application Symposium March 27-29, 2006, San Diego, California, USA.

» 2005 «

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Ashmore, Michael, Duchowski, Andrew T. and Shoemaker, Garth B. D. (2005): Efficient eye pointing with a fisheye lens. In: Graphics Interface 2005 May 9-11, 2005, Victoria, British Columbia, Canada. pp. 203-210. Available online

This paper evaluates refinements to existing eye pointing techniques involving a fisheye lens. We use a fisheye lens and a video-based eye tracker to locally magnify the display at the point of the user's gaze. Our gaze-contingent fisheye facilitates eye pointing and selection of magnified (expanded) targets. Two novel interaction techniques are evaluated for managing the fisheye, both dependent on real-time analysis of the user's eye movements. Unlike previous attempts at gaze-contingent fisheye control, our key innovation is to hide the fisheye during visual search, and morph the fisheye into view as soon as the user completes a saccadic eye movement and has begun fixating a target. This style of interaction allows the user to maintain an overview of the desktop during search while selectively zooming in on the foveal region of interest during selection. Comparison of these interaction styles with ones where the fisheye is continuously slaved to the user's gaze (omnipresent) or is not used to affect target expansion (nonexistent) shows performance benefits in terms of speed and accuracy.

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Sadasivan, Sajay, Greenstein, Joel S., Gramopadhye, Anand K. and Duchowski, Andrew T. (2005): Use of eye movements as feedforward training for a synthetic aircraft inspection task. In: Proceedings of ACM CHI 2005 Conference on Human Factors in Computing Systems 2005. pp. 141-149. Available online

Aircraft inspection is a vital element in assuring safety and reliability of the air transportation system. The human inspector performing visual inspection of an aircraft is the backbone of this process and training is an effective strategy for improving their inspection performance. Previous studies have shown offline feedback training to be effective in improving subsequent visual inspection performance. Because experienced inspectors are known to adopt a better inspection strategy than novices, providing visualization of experts' cognitive processes a priori can accelerate novices' adoption of the experts' strategy. Using eye tracking equipment, we record the point of regard of an expert inspector performing an inspection task in a virtual reality simulator. Analysis of their eye movements leads to a visualization of their scanpaths and allows us to display the inspector's visual search (hence cognitive) strategy. We show how providing this type of scanpath-based feedforward training of novices leads to improved accuracy performance in the simulator coupled with an observed speed-accuracy tradeoff. We contend that the tradeoff results from trained novices adopting a slower paced strategy through increased fixation durations, suggesting trained novices learn a more deliberate target search/discrimination strategy that requires more time to execute.

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» 2004 «

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Duchowski, Andrew T. and Vertegaal, Roel (eds.) ETRA 2004 - Proceedings of the Eye Tracking Research and Application Symposium March 22-24, 2004, San Antonio, Texas, USA.

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Duchowski, Andrew T. (2004): Hardware-accelerated real-time simulation of arbitrary visual fields. In: Duchowski, Andrew T. and Vertegaal, Roel (eds.) ETRA 2004 - Proceedings of the Eye Tracking Research and Application Symposium March 22-24, 2004, San Antonio, Texas, USA. p. 59. Available online

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Duchowski, Andrew T., Cournia, Nathan, Cumming, Brian, McCallum, Daniel, Gramopadhye, Anand K., Greenstein, Joel S., Sadasivan, Sajay and Tyrrell, Richard A. (2004): Visual deictic reference in a collaborative virtual environment. In: Duchowski, Andrew T. and Vertegaal, Roel (eds.) ETRA 2004 - Proceedings of the Eye Tracking Research and Application Symposium March 22-24, 2004, San Antonio, Texas, USA. pp. 35-40. Available online

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Duchowski, Andrew T. and Vertegaal, Roel (2004): Preface. In: Duchowski, Andrew T. and Vertegaal, Roel (eds.) ETRA 2004 - Proceedings of the Eye Tracking Research and Application Symposium March 22-24, 2004, San Antonio, Texas, USA. p. 6. Available online

» 2003 «

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Baudisch, Patrick, DeCarlo, Douglas, Duchowski, Andrew T. and Geisler, Wilson S. (2003): Focusing on the essential: considering attention in display design. In Communications of the ACM, 46 (3) pp. 60-66

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Duchowski, Andrew T., Vertegaal, Roel and Senders, John W. (eds.) ETRA 2002 - Proceedings of the Eye Tracking Research and Application Symposium March 25-27, 2002, New Orleans, Louisiana, USA.

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Duchowski, Andrew T., Medlin, Eric, Cournia, Nathan, Gramopadhye, Anand K., Melloy, Brian and Nair, Santosh (2002): 3D eye movement analysis for VR visual inspection training. In: Duchowski, Andrew T., Vertegaal, Roel and Senders, John W. (eds.) ETRA 2002 - Proceedings of the Eye Tracking Research and Application Symposium March 25-27, 2002, New Orleans, Louisiana, USA. pp. 103-110. Available online

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Duchowski, Andrew T., Medlin, Eric, Gramopadhye, Anand K., Melloy, Brian and Nair, Santosh (2001): Binocular eye tracking in VR for visual inspection training. In: VRST 2001 2001. pp. 1-8. Available online

» 2000 «

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Duchowski, Andrew T. (ed.) ETRA 2000 - Proceedings of the Eye Tracking Research and Application Symposium November 6-8, 2000, Palm Beach Gardens, Florida, USA.

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Duchowski, Andrew T., Shivashankaraiah, Vinay, Rawls, Tim, Gramopadhye, Anand K., Melloy, Brian and Kanki, Barbara (2000): Binocular eye tracking in virtual reality for inspection training. In: Duchowski, Andrew T. (ed.) ETRA 2000 - Proceedings of the Eye Tracking Research and Application Symposium November 6-8, 2000, Palm Beach Gardens, Florida, USA. pp. 89-96. Available online

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Changes to this page (author)

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Publication statistics

Publication period:2000-2008
Publication count:16
Number of co-authors:26



Productive colleagues

Andrew T. Duchowski's 3 most productive colleagues in number of publications:

Patrick Baudisch:40
Roel Vertegaal:38
Jacob O. Wobbrock:35


Collaboration count

Number of publications with 3 favourite co-authors:

Anand K. Gramopadhye:5
Roel Vertegaal:3
Brian Melloy:3

 

Other options

Learn more about Andrew T. Duchowski:
- Google Scholar
- ACM
- CSB

Mar 21

Software design is the act of determining the user's experience with a piece of software. It has nothing to do with how the code works inside, or how big or small the code is. The designer's task is to specify completely and unambiguously the user's whole experience.

-- David Liddle, From Bringing Design to Software, edited by Terry Winograd, 1996

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