Publication statistics

Pub. period:1997-2008
Pub. count:10
Number of co-authors:29



Co-authors

Number of publications with 3 favourite co-authors:

Robert C. Zeleznik:6
Andrew Bragdon:3
David H. Laidlaw:3

 

 

Productive colleagues

Andrew S. Forsberg's 3 most productive colleagues in number of publications:

David H. Laidlaw:30
Joseph J. LaViola:29
Andries van Dam:25
 
 
 

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Andrew S. Forsberg

 

Publications by Andrew S. Forsberg (bibliography)

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2008
 
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Zeleznik, Robert C., Bragdon, Andrew, Liu, Chu-Chi and Forsberg, Andrew S. (2008): Lineogrammer: creating diagrams by drawing. In: Cousins, Steve B. and Beaudouin-Lafon, Michel (eds.) Proceedings of the 21st Annual ACM Symposium on User Interface Software and Technology October 19-22, 2008, Monterey, CA, USA. pp. 161-170. Available online

 
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LaViola, Joseph J., Forsberg, Andrew S., Huffman, John and Bragdon, Andrew (2008): The Influence of Head Tracking and Stereo on User Performance with Non-Isomorphic 3D Rotation. In: Liere, Robert van and Mohler, Betty J. (eds.) Proceedings of the 16th Eurographics Symposium on Virtual Environments - EGVE 2008 2008, Eindhoven, The Netherlands. pp. 111-118. Available online

2006
 
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Forsberg, Andrew S., Haley, Graff, Bragdon, Andrew, Levy, Joseph, Fassett, Caleb I., Shean, David, III, James W. Head, Milkovich, Sarah and Duchaineau, Mark A. (2006): Adviser: Immersive Field Work for Planetary Geoscientists. In IEEE Computer Graphics and Applications, 26 (4) pp. 46-54. Available online

2004
 
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Sobel, Jason S., Forsberg, Andrew S., Laidlaw, David H., Zeleznik, Robert C., Keefe, Daniel F., Pivkin, Igor, Karniadakis, George E., Richardson, Peter and Swartz, Sharon (2004): Particle Flurries: Synoptic 3D Pulsatile Flow Visualization. In IEEE Computer Graphics and Applications, 24 (2) pp. 76-85. Available online

2000
 
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Forsberg, Andrew S., Laidlaw, David H., van Dam, Andries, Kirby, Robert M., Karniadakis, George E. and Elion, Jonathan L. (2000): Immersive virtual reality for visualizing flow through an artery. In: IEEE Visualization 2000 2000. pp. 457-460. Available online

 
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van Dam, Andries, Forsberg, Andrew S., Laidlaw, David H., LaViola, Joseph J. and Simpson, Rosemary Michelle (2000): Immersive VR for Scientific Visualization: A Progress Report. In IEEE Computer Graphics and Applications, 20 (6) pp. 26-52. Available online

1999
 
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Zeleznik, Robert C. and Forsberg, Andrew S. (1999): UniCam - 2D gestural camera controls for 3D environments. In: SI3D 1999 1999. pp. 169-173. Available online

1997
 
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Pierce, Jeffrey S., Forsberg, Andrew S., Conway, Matthew, Hong, Seung, Zeleznik, Robert C. and Mine, Mark R. (1997): Image plane interaction techniques in 3D immersive environments. In: SI3D 1997 1997. pp. 39-44,183. Available online

 
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Zeleznik, Robert C., Forsberg, Andrew S. and Strauss, Paul S. (1997): Two Pointer Input for 3D Interaction. In: SI3D 1997 1997. pp. 115-120,192. Available online

 
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Forsberg, Andrew S., LaViola, Joseph J., Markosian, Lee and Zeleznik, Robert C. (1997): Seamless Interaction in Virtual Reality. In IEEE Computer Graphics and Applications, 17 (6) pp. 6-9. Available online

 
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