Publication statistics

Pub. period:1997-2008
Pub. count:10
Number of co-authors:29



Co-authors

Number of publications with 3 favourite co-authors:

Robert C. Zeleznik:6
Andrew Bragdon:3
David H. Laidlaw:3

 

 

Productive colleagues

Andrew S. Forsberg's 3 most productive colleagues in number of publications:

David H. Laidlaw:30
Joseph J. LaViola:29
Andries van Dam:25
 
 
 
Jul 13

A general principle for all user interface design is to go through all of your design elements and remove them one at a time. If the design works as well without a certain design element, kill it.

-- Jakob Nielsen, Designing Web Usability, p. 22.

 
 

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Andrew S. Forsberg

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Publications by Andrew S. Forsberg (bibliography)

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2008
 
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Zeleznik, Robert C., Bragdon, Andrew, Liu, Chu-Chi and Forsberg, Andrew S. (2008): Lineogrammer: creating diagrams by drawing. In: Cousins, Steve B. and Beaudouin-Lafon, Michel (eds.) Proceedings of the 21st Annual ACM Symposium on User Interface Software and Technology October 19-22, 2008, Monterey, CA, USA. pp. 161-170.

 
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LaViola, Joseph J., Forsberg, Andrew S., Huffman, John and Bragdon, Andrew (2008): The Influence of Head Tracking and Stereo on User Performance with Non-Isomorphic 3D Rotation. In: Liere, Robert van and Mohler, Betty J. (eds.) Proceedings of the 16th Eurographics Symposium on Virtual Environments - EGVE 2008 2008, Eindhoven, The Netherlands. pp. 111-118.

2006
 
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Forsberg, Andrew S., Haley, Graff, Bragdon, Andrew, Levy, Joseph, Fassett, Caleb I., Shean, David, III, James W. Head, Milkovich, Sarah and Duchaineau, Mark A. (2006): Adviser: Immersive Field Work for Planetary Geoscientists. In IEEE Computer Graphics and Applications, 26 (4) pp. 46-54.

2004
 
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Sobel, Jason S., Forsberg, Andrew S., Laidlaw, David H., Zeleznik, Robert C., Keefe, Daniel F., Pivkin, Igor, Karniadakis, George E., Richardson, Peter and Swartz, Sharon (2004): Particle Flurries: Synoptic 3D Pulsatile Flow Visualization. In IEEE Computer Graphics and Applications, 24 (2) pp. 76-85.

2000
 
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Forsberg, Andrew S., Laidlaw, David H., van Dam, Andries, Kirby, Robert M., Karniadakis, George E. and Elion, Jonathan L. (2000): Immersive virtual reality for visualizing flow through an artery. In: IEEE Visualization 2000 2000. pp. 457-460.

 
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van Dam, Andries, Forsberg, Andrew S., Laidlaw, David H., LaViola, Joseph J. and Simpson, Rosemary Michelle (2000): Immersive VR for Scientific Visualization: A Progress Report. In IEEE Computer Graphics and Applications, 20 (6) pp. 26-52.

1999
 
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Zeleznik, Robert C. and Forsberg, Andrew S. (1999): UniCam - 2D gestural camera controls for 3D environments. In: SI3D 1999 1999. pp. 169-173.

1997
 
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Pierce, Jeffrey S., Forsberg, Andrew S., Conway, Matthew, Hong, Seung, Zeleznik, Robert C. and Mine, Mark R. (1997): Image plane interaction techniques in 3D immersive environments. In: SI3D 1997 1997. pp. 39-44,183.

 
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Zeleznik, Robert C., Forsberg, Andrew S. and Strauss, Paul S. (1997): Two Pointer Input for 3D Interaction. In: SI3D 1997 1997. pp. 115-120,192.

 
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Forsberg, Andrew S., LaViola, Joseph J., Markosian, Lee and Zeleznik, Robert C. (1997): Seamless Interaction in Virtual Reality. In IEEE Computer Graphics and Applications, 17 (6) pp. 6-9.

 
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Page maintainer: The Editorial Team
URL: http://www.interaction-design.org/references/authors/andrew_s__forsberg.html

Publication statistics

Pub. period:1997-2008
Pub. count:10
Number of co-authors:29



Co-authors

Number of publications with 3 favourite co-authors:

Robert C. Zeleznik:6
Andrew Bragdon:3
David H. Laidlaw:3

 

 

Productive colleagues

Andrew S. Forsberg's 3 most productive colleagues in number of publications:

David H. Laidlaw:30
Joseph J. LaViola:29
Andries van Dam:25
 
 
 
Jul 13

A general principle for all user interface design is to go through all of your design elements and remove them one at a time. If the design works as well without a certain design element, kill it.

-- Jakob Nielsen, Designing Web Usability, p. 22.

 
 

Featured chapter

Marc Hassenzahl explains the fascinating concept of User Experience and Experience Design. Commentaries by Don Norman, Eric Reiss, Mark Blythe, and Whitney Hess

User Experience and Experience Design !

 
 

Our Latest Books

Kumar and Herger 2013: Gamification at Work: Designing Engaging Business Software...
by Janaki Mythily Kumar and Mario Herger

 
Start reading

Whitworth and Ahmad 2013: The Social Design of Technical Systems: Building technologies for communities...
by Brian Whitworth and Adnan Ahmad

 
Start reading

Soegaard and Dam 2013: The Encyclopedia of Human-Computer Interaction, 2nd Ed....
by Mads Soegaard and Rikke Friis Dam

 
Start reading
 
 

Help us help you!