Pub. period:1997-2008
Pub. count:10
Number of co-authors:29
Number of publications with 3 favourite co-authors:
Robert C. Zeleznik:6Andrew S. Forsberg's 3 most productive colleagues in number of publications:
David H. Laidlaw:30 The moment clients realize that revisions are not an all-you-can-eat buffet, suddenly they realize they are not hungry.
-- Lester Beall
Read the fascinating history of Wearable Computing, told by its father, Steve Mann
Read Steve's chapter !
Zeleznik, Robert C., Bragdon, Andrew, Liu, Chu-Chi and Forsberg, Andrew S. (2008): Lineogrammer: creating diagrams by drawing. In: Cousins, Steve B. and Beaudouin-Lafon, Michel (eds.) Proceedings of the 21st Annual ACM Symposium on User Interface Software and Technology October 19-22, 2008, Monterey, CA, USA. pp. 161-170.
LaViola, Joseph J., Forsberg, Andrew S., Huffman, John and Bragdon, Andrew (2008): The Influence of Head Tracking and Stereo on User Performance with Non-Isomorphic 3D Rotation. In: Liere, Robert van and Mohler, Betty J. (eds.) Proceedings of the 16th Eurographics Symposium on Virtual Environments - EGVE 2008 2008, Eindhoven, The Netherlands. pp. 111-118.
Forsberg, Andrew S., Haley, Graff, Bragdon, Andrew, Levy, Joseph, Fassett, Caleb I., Shean, David, III, James W. Head, Milkovich, Sarah and Duchaineau, Mark A. (2006): Adviser: Immersive Field Work for Planetary Geoscientists. In IEEE Computer Graphics and Applications, 26 (4) pp. 46-54.
Sobel, Jason S., Forsberg, Andrew S., Laidlaw, David H., Zeleznik, Robert C., Keefe, Daniel F., Pivkin, Igor, Karniadakis, George E., Richardson, Peter and Swartz, Sharon (2004): Particle Flurries: Synoptic 3D Pulsatile Flow Visualization. In IEEE Computer Graphics and Applications, 24 (2) pp. 76-85.
Forsberg, Andrew S., Laidlaw, David H., van Dam, Andries, Kirby, Robert M., Karniadakis, George E. and Elion, Jonathan L. (2000): Immersive virtual reality for visualizing flow through an artery. In: IEEE Visualization 2000 2000. pp. 457-460.
van Dam, Andries, Forsberg, Andrew S., Laidlaw, David H., LaViola, Joseph J. and Simpson, Rosemary Michelle (2000): Immersive VR for Scientific Visualization: A Progress Report. In IEEE Computer Graphics and Applications, 20 (6) pp. 26-52.
Zeleznik, Robert C. and Forsberg, Andrew S. (1999): UniCam - 2D gestural camera controls for 3D environments. In: SI3D 1999 1999. pp. 169-173.
Pierce, Jeffrey S., Forsberg, Andrew S., Conway, Matthew, Hong, Seung, Zeleznik, Robert C. and Mine, Mark R. (1997): Image plane interaction techniques in 3D immersive environments. In: SI3D 1997 1997. pp. 39-44,183.
Zeleznik, Robert C., Forsberg, Andrew S. and Strauss, Paul S. (1997): Two Pointer Input for 3D Interaction. In: SI3D 1997 1997. pp. 115-120,192.
Forsberg, Andrew S., LaViola, Joseph J., Markosian, Lee and Zeleznik, Robert C. (1997): Seamless Interaction in Virtual Reality. In IEEE Computer Graphics and Applications, 17 (6) pp. 6-9.
Pub. period:1997-2008
Pub. count:10
Number of co-authors:29
Number of publications with 3 favourite co-authors:
Robert C. Zeleznik:6Andrew S. Forsberg's 3 most productive colleagues in number of publications:
David H. Laidlaw:30 The moment clients realize that revisions are not an all-you-can-eat buffet, suddenly they realize they are not hungry.
-- Lester Beall
Read the fascinating history of Wearable Computing, told by its father, Steve Mann
Read Steve's chapter !