Computer programs emerge as the outcome of complex human processes of cognition, communication and negotiation, which serve to establish the meaningful embedding of the computer system in its intended use context.
-- Floyd, 1992, p. 24
Read the fascinating history of Wearable Computing, told by its father, Steve Mann
Read Steve's chapter !
The Social Design of Technical Systems: Building technologies for communities
by Brian Whitworth and Adnan Ahmad
The Encyclopedia of Human-Computer Interaction, 2nd Ed.
by Mads Soegaard and Rikke Friis Dam
Baurley, Sharon, Brock, Philippa, Geelhoed, Erik and Moore, Andrew (2007): Communication-Wear: User Feedback as Part of a Co-Design Process. In: Oakley, Ian and Brewster, Stephen A. (eds.) HAID 2007 - Haptic and Audio Interaction Design - Second International Workshop November 29-30, 2007, Seoul, South Korea. pp. 56-68.
Derthick, Mark, Harrison, James, Moore, Andrew and Roth, Steven F. (1999): Efficient Multi-Object Dynamic Query Histograms. In: InfoVis 1999 1999. pp. 84-91.
Maiden, Neil A. M., Ncube, Cornelius and Moore, Andrew (1997): Lessons Learned During Requirements Acquisition for COTS Systems. In Communications of the ACM, 40 (12) pp. 21-25.
Computer programs emerge as the outcome of complex human processes of cognition, communication and negotiation, which serve to establish the meaningful embedding of the computer system in its intended use context.
-- Floyd, 1992, p. 24
Read the fascinating history of Wearable Computing, told by its father, Steve Mann
Read Steve's chapter !
The Social Design of Technical Systems: Building technologies for communities
by Brian Whitworth and Adnan Ahmad
The Encyclopedia of Human-Computer Interaction, 2nd Ed.
by Mads Soegaard and Rikke Friis Dam