Computer programs emerge as the outcome of complex human processes of cognition, communication and negotiation, which serve to establish the meaningful embedding of the computer system in its intended use context.
-- Floyd, 1992, p. 24
Read the fascinating history of Wearable Computing, told by its father, Steve Mann
Read Steve's chapter !
The Social Design of Technical Systems: Building technologies for communities
by Brian Whitworth and Adnan Ahmad
The Encyclopedia of Human-Computer Interaction, 2nd Ed.
by Mads Soegaard and Rikke Friis Dam
Hess, Steffen, Maier, Andreas and Trapp, Marcus (2011): We need non-formal methods based on formal models in interaction design. In: Proceedings of the 2011 Annual European Conference on Cognitive Ergonomics 2011. pp. 287-288.
Baus, Jörg, Wasinger, Rainer, Aslan, Ilhan, Krüger, Antonio, Maier, Andreas and Schwartz, Tim (2007): Auditory perceptible landmarks in mobile navigation. In: Proceedings of the 2007 International Conference on Intelligent User Interfaces 2007. pp. 302-304.
Computer programs emerge as the outcome of complex human processes of cognition, communication and negotiation, which serve to establish the meaningful embedding of the computer system in its intended use context.
-- Floyd, 1992, p. 24
Read the fascinating history of Wearable Computing, told by its father, Steve Mann
Read Steve's chapter !
The Social Design of Technical Systems: Building technologies for communities
by Brian Whitworth and Adnan Ahmad
The Encyclopedia of Human-Computer Interaction, 2nd Ed.
by Mads Soegaard and Rikke Friis Dam