Jul 13

A general principle for all user interface design is to go through all of your design elements and remove them one at a time. If the design works as well without a certain design element, kill it.

-- Jakob Nielsen, Designing Web Usability, p. 22.

 
 

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Andreas Genau

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Publications by Andreas Genau (bibliography)

 what's this?
1997
 
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Sohlenkamp, Markus, Fuchs, Ludwin and Genau, Andreas (1997): Awareness and Cooperative Work: The POLITeam Approach. In: HICSS 1997 1997. pp. 549-558.

1993
 
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Berlage, Thomas and Genau, Andreas (1993): A Framework for Shared Applications with a Replicated Architecture. In: Hudson, Scott E., Pausch, Randy, Zanden, Brad Vander and Foley, James D. (eds.) Proceedings of the 6th annual ACM symposium on User interface software and technology 1993, Atlanta, Georgia, United States. pp. 249-257.

The interaction history of a document can be modelled as a tree of command objects. This model not only supports recovery (undo/redo), but is also suitable for cooperation between distributed users working on a common document. Various coupling modes can be supported. Switching between modes is supported by regarding different versions of a document as different branches of the history. Branches can then be merged using a selective redo mechanism. Synchronous cooperation is supported by replicating the document state and exchanging command objects. Optimistic concurrency control can be applied, because conflicting actions can later be undone automatically.

© All rights reserved Berlage and Genau and/or ACM Press

 
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Changes to this page (author)

13 Jun 2009: Modified
28 Apr 2003: Added

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Page maintainer: The Editorial Team
URL: http://www.interaction-design.org/references/authors/andreas_genau.html
Jul 13

A general principle for all user interface design is to go through all of your design elements and remove them one at a time. If the design works as well without a certain design element, kill it.

-- Jakob Nielsen, Designing Web Usability, p. 22.

 
 

Featured chapter

Marc Hassenzahl explains the fascinating concept of User Experience and Experience Design. Commentaries by Don Norman, Eric Reiss, Mark Blythe, and Whitney Hess

User Experience and Experience Design !

 
 

Our Latest Books

Kumar and Herger 2013: Gamification at Work: Designing Engaging Business Software...
by Janaki Mythily Kumar and Mario Herger

 
Start reading

Whitworth and Ahmad 2013: The Social Design of Technical Systems: Building technologies for communities...
by Brian Whitworth and Adnan Ahmad

 
Start reading

Soegaard and Dam 2013: The Encyclopedia of Human-Computer Interaction, 2nd Ed....
by Mads Soegaard and Rikke Friis Dam

 
Start reading
 
 

Help us help you!