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Andreas Butz

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Publications by Andreas Butz (bibliography)

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» 2009 «

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Chen, Ya-Xi and Butz, Andreas (2009): Musicsim: integrating audio analysis and user feedback in an interactive music browsing ui. In: Proceedings of the 2009 International Conference on Intelligent User Interfaces 2009. pp. 429-434. Available online

In music information retrieval (MIR), there are two main research directions, which are based either on a folder hierarchy and metadata, or on the actual acoustic content. We believe that both content-based and hierarchy-based retrieval have their respective strengths for browsing and organizing music collections, and that the integration of content analysis techniques in metadata-based media UIs can lead to more powerful UIs. In this paper we present a prototype, in which audio analysis techniques and user feedback are integrated into an interactive UI for browsing and organizing large music collections. We also provide visual assistance to support non-visual perception of music. We discussed our system with test users and received encouragement as well as valuable suggestions for future re-search.

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Baur, Dominikus and Butz, Andreas (2009): Pulling strings from a tangle: visualizing a personal music listening history. In: Proceedings of the 2009 International Conference on Intelligent User Interfaces 2009. pp. 439-444. Available online

The history of songs, to which a person has listened, is a very personal piece of information. It is a rich data set that comes as a byproduct of the use of digital music players and can be obtained without interfering with the user. In this paper, we present three visualizations for this data set and a mechanism for generating new playlists from the user's own listening history, based on a navigation metaphor. First, temporal proximity is interpreted as a simple similarity measure to lay out the entire history on a two-dimensional plane. Closed listening sessions are then used to make chronological relations visible. The generated playlists mimic the user's previous listening behavior, and the visualizations make the automatic choices understandable, as they share visual properties with the history. In this sense, our visualizations provide a visual vocabulary for listening behaviors and bring scrutability to automatic playlist generation.

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» 2008 «

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Sedlmair, Michael, Hintermaier, Wolfgang, Stocker, Konrad, Bring, Thorsten and Butz, Andreas (2008): A Dual-View Visualization of In-Car Communication Processes. In: IV 2008 - 12th International Conference on Information Visualisation 8-11 July, 2008, London, UK. pp. 157-162. Available online

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Terrenghi, Lucia, Kirk, David, Richter, Hendrik, Krämer, Sebastian, Hilliges, Otmar and Butz, Andreas (2008): Physical handles at the interactive surface: exploring tangibility and its benefits. In: Levialdi, Stefano (ed.) AVI 2008 - Proceedings of the working conference on Advanced Visual Interfaces May 28-30, 2008, Napoli, Italy. pp. 138-145. Available online

» 2007 «

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Hilliges, Otmar, Terrenghi, Lucia, Boring, Sebastian, Kim, David, Richter, Hendrik and Butz, Andreas (2007): Designing for collaborative creative problem solving. In: Proceedings of the 2007 Conference on Creativity and Cognition 2007, Washington DC, USA. pp. 137-146. Available online

Collaborative creativity is traditionally supported by formal techniques, such as brainstorming. These techniques improve the idea-generation process by creating group synergies, but also suffer from a number of negative effects. Current electronic tools to support collaborative creativity overcome some of these problems, but introduce new ones, by either losing the benefits of face-to-face communication or the immediacy of simultaneous contribution. Using an interactive environment as a test bed, we are investigating how collaborative creativity can be supported electronically while maintaining face-to-face communication. What are the design-factors influencing such a system? We have designed a brainstorming application that uses an interactive table and a large wall display, and compared the results of using it to traditional paper-based brainstorming in a user study with 30 participants. From the considerations that went into the design and the observations during the study we derive a number of design guidelines for collaborative systems in interactive environments.

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Butz, Andreas, Fisher, Brian D., Krüger, Antonio and Olivier, Patrick (eds.) (2007): Lecture Notes in Computer Science: Smart graphics 7th international symposium. Heidelberg, Springer-Verlag

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Hilliges, Otmar, Baur, Dominikus and Butz, Andreas (2007): Photohelix: Browsing, Sorting and Sharing Digital Photo Collections. In: Second IEEE International Workshop on Horizontal Interactive Human-Computer Systems Tabletop 2007 October 10-12, 2007, Newport, Rhode Island, USA. pp. 87-94. Available online

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Eisendle, Carmen, Schnappinger, Christine, Guminski, Karin and Butz, Andreas (2007): Design and Evaluation of an Interactive Children's Book. In: Gross, Tom (ed.) Mensch and Computer 2007 September 2-5, 2007, Weimar, Germany. pp. 169-178. Available online

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Terrenghi, Lucia, Hilliges, Otmar and Butz, Andreas (2007): Kitchen stories: sharing recipes with the Living Cookbook. In Personal and Ubiquitous Computing, 11 (5) pp. 409-414

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Hilliges, Otmar, Kunath, Peter, Pryakhin, Alexey, Butz, Andreas and Kriegel, Hans-Peter (2007): Browsing and Sorting Digital Pictures Using Automatic Image Classification and Quality Analysis. In: Jacko, Julie A. (ed.) HCI International 2007 - 12th International Conference - Part III 2007. pp. 882-891. Available online

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Boring, Sebastian, Hilliges, Otmar and Butz, Andreas (2007): A Wall-Sized Focus Plus Context Display. In: PerCom 2007 - Fifth Annual IEEE International Conference on Pervasive Computing and Communications 19-23 March, 2007, White Plains, New York, USA. pp. 161-170. Available online

» 2006 «

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Butz, Andreas, Kray, Christian, Kruger, Antonio and Schwesig, Carsten (2006): Workshop W2: multi-user and ubiquitous user interfaces (MU3I 2006). In: Proceedings of the 2006 International Conference on Intelligent User Interfaces 2006. p. 15. Available online

The main objective of the third workshop on Multi-User and Ubiquitous User Interfaces (MU3I 2006) is to bring people with relevant backgrounds (e.g. interface design, CSCW, ubiquitous computing) together to discuss two key questions in this field: How can we build interfaces, which span multiple devices so that the user knows that they can be used to control a specific application? How can we build interfaces for public displays? Therefore, the main outcome of the workshop is expected to consists of further insights into those problems, potential solutions and a research agenda to investigate these further.

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Butz, Andreas, Fisher, Brian D., Krüger, Antonio and Olivier, Patrick (eds.) (2006): Lecture Notes in Computer Science: Smart graphics : 6th international symposium. Berlin, Heidelberg, New York. , Springer-Verlag

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Butz, Andreas, Fisher, Brian D., Kruger, Antonio and Olivier, Patrick (eds.) Proceedings of the Sixth International Symposium on Smart Graphics July 23-25, 2006, Vancouver, Canada.

» 2005 «

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Butz, Andreas, Schmitz, Michael, Kruger, Antonio and Hullmann, Harald (2005): Tangible UIs for media control: probes into the design space. In: Proceedings of ACM CHI 2005 Conference on Human Factors in Computing Systems 2005. pp. 957-971. Available online

In a student project over the summer of 2004 teams of computer science and product design students worked together to develop new forms of interfaces for media control in living room contexts. In this paper we describe the design process from collecting first ideas of design choices and iteratively evolving (low- fidelity) prototypes to fully functional products, partially even meeting mass production requirements. We discuss how the interdisciplinary collaboration influenced the creative process in such a way, that the solutions were more realistic than purely design- informed solutions and more inspired than purely technology- informed ones. We experienced that the combination of skills lead to a much more focused design process, which produced fully functional prototypes in a short time. The resulting designs include one interface installed in the room, two autonomous interaction objects which can be freely moved around, and a two- handed inter- face. While these are only small spotlights into a large design space, they nicely show the possible diversity. We also learned that fully functional and aesthetically pleasing prototypes can be developed with technologically relatively simple means.

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Butz, Andreas, Fisher, Brian D., Krüger, Antonio and Olivier, Patrick (2005): Lecture Notes in Computer Science: Smart graphics : 5th international symposium. Berlin ,Heidelberg, New York, Springer-Verlag

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Butz, Andreas, Kray, Christian, Krüger, Antonio, Schmidt, Albrecht and Prendinger, Helmut (eds.) Proceedings of the 2nd Workshop on Multi-User and Ubiquitous User Interfaces MU3I January 9, 2005, San Diego, USA.

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Reiter, Dennis and Butz, Andreas (2005): Design and Implementation of a Widget Set for Steerable Projector-Camera Units. In: Fourth IEEE and ACM International Symposium on Mixed and Augmented Reality ISMAR 2005 5-8 October, 2005, Vienna, Austria. pp. 216-217. Available online

» 2004 «

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Kruger, Antonio, Butz, Andreas, Muller, Christian, Stahl, Christoph, Wasinger, Rainer, Steinberg, Karl-Ernst and Dirschl, Andreas (2004): The connected user interface: realizing a personal situated navigation service. In: Nunes, Nuno Jardim and Rich, Charles (eds.) International Conference on Intelligent User Interfaces 2004 January 13-16, 2004, Funchal, Madeira, Portugal. pp. 161-168. Available online

Navigation services can be found in different situations and contexts: while connected to the web through a desktop PC, in cars, and more recently on PDAs while on foot. These services are usually well designed for their specific purpose, but fail to work in other situations. In this paper we present an approach that connects a variety of specialized user interfaces to achieve a personal navigation service spanning different situations. We describe the concepts behind the bf BPN (BMW Personal Navigator), an entirely implemented system that combines a desktop event and route planner, a car navigation system, and a multi-modal, in- and outdoor pedestrian navigation system for a PDA. Rather than designing for one unified UI, we focus on connecting specialized UIs for desktop, in-car and on-foot use.

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Butz, Andreas, Gross, Markus H. and Kruger, Antonio (2004): TUISTER: a tangible UI for hierarchical structures. In: Nunes, Nuno Jardim and Rich, Charles (eds.) International Conference on Intelligent User Interfaces 2004 January 13-16, 2004, Funchal, Madeira, Portugal. pp. 223-225. Available online

Tangible user interfaces provide access to virtual information through intuitive physical manipulation. However, feedback is mostly provided by displays in the environment instead of the TUI itself. In this paper we describe the design of Tuister, a tangible user interface with multiple embedded displays and sensors. We explain how Tuister can be used to browse and access hierarchical structures and briefly describe the current state of a prototype we're building.

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Butz, Andreas, Kruger, Antonio, Kray, Christian and Schmidt, Albrecht (2004): Workshop W5: multi-user and ubiquitous user interfaces (MU3I). In: Nunes, Nuno Jardim and Rich, Charles (eds.) International Conference on Intelligent User Interfaces 2004 January 13-16, 2004, Funchal, Madeira, Portugal. pp. 378-379. Available online

The workshop on Multi-User and Ubiquitous User Interfaces (MU3I) discusses examples of and principles underlying user interfaces for ubiquitous computing and multi-user interfaces. It raises issues such as interface adaptation, resource limitations, and novel interaction techniques. The workshop is held as a full day event and the papers were reviewed by an international program committee. Online proceedings are available at http://www.mu3i.org/.

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Butz, Andreas, Schneider, Michael and Spassova, Mira (2004): SearchLight - A Lightweight Search Function for Pervasive Environments. In: Ferscha, Alois and Mattern, Friedemann (eds.) PERVASIVE 2004 - Pervasive Computing, Second International Conference April 21-23, 2004, Vienna, Austria. pp. 351-356. Available online

» 2002 «

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Bohnenberger, Thorsten, Jameson, Anthony, Kruger, Antonio and Butz, Andreas (2002): User acceptance of a decision-theoretic location-aware shopping guide. In: Gil, Yolanda and Leake, David (eds.) International Conference on Intelligent User Interfaces 2002 January 13-16, 2002, San Francisco, California, USA. pp. 178-179. Available online

We are exploring a class of decision-theoretic handheld systems that give a user personalized advice about how to explore an indoor area in search of products or information. An initial user test in a simple mockup of a shopping mall showed that even novice PDA users accepted the system immediately and were able to achieve their shopping goals faster than when using a paper map of the mall. A key issue is the extent to which spontaneous user behavior can be accommodated within this framework.

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Bohnenberger, Thorsten, Jameson, Anthony, Krüger, Antonio and Butz, Andreas (2002): Location-Aware Shopping Assistance: Evaluation of a Decision-Theoretic Approach. In: Paterno, Fabio (ed.) Mobile Human-Computer Interaction - 4th International Symposium - Mobile HCI 2002 September 18-20, 2002, Pisa, Italy. pp. 155-169. Available online

» 2001 «

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Butz, Andreas, Baus, Jorg, Kruger, Antonio and Lohse, Marco (2001): A Hybrid Indoor Navigation System. In: International Conference on Intelligent User Interfaces 2001 January 14-17, 2001, Sanata Fe, New Mexico, USA. pp. 25-32. Available online

We describe a hybrid building navigation system consisting of stationary information booths and a mobile communication infrastructure feeding small portable devices. The graphical presentations for both the booths and the mobile devices are generated from a common source and for the common task of way finding, but they use different techniques to convey possibly different subsets of the relevant information. The form of the presentations is depending on technical limitations of the output media, accuracy of location information, and cognitive restrictions of the user. We analyze what information needs to be conveyed, how limited resources influence the presentation of this information, and argue, that by generating all different presentations in a common framework, a consistent appearance across devices can be achieved and that the different device classes can complement each other in facilitating the navigation task.

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» 2000 «

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Baus, Jörg, Butz, Andreas and Krüger, Antonio (2000): Smart Graphics in Adaptive Way Descriptions. In: Advanced Visual Interfaces 2000 2000. pp. 92-97.

» 1998 «

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Butz, Andreas, Beshers, Clifford and Feiner, Steven K. (1998): Of Vampire Mirrors and Privacy Lamps: Privacy Management in Multi-User Augmented Environments. In: Mynatt, Elizabeth D. and Jacob, Robert J. K. (eds.) Proceedings of the 11th annual ACM symposium on User interface software and technology November 01 - 04, 1998, San Francisco, California, United States. pp. 171-172. Available online

We consider the problem of privacy in a 3D multi-user collaborative environment. We assume that information objects are represented by visual icons, and can either be public or private, and that users need effective methods for viewing and manipulating that state. We suggest two methods, which we call vampire mirrors and privacy lamps, that are unobtrusive, simple, and natural.

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» 1994 «

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Butz, Andreas (1994): BETTY: Planning and Generating Animations for the Visualization of Movements and Spatial Relations. In: Advanced Visual Interfaces 1994 1994. pp. 53-58. Available online

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Changes to this page (author)

18 Feb 2010: Enabled abstracts to be shown on Andreas Butz's author page.
24 Aug 2009: Author was edited
24 Aug 2009: Author was edited
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29 Jun 2007: Author was edited
28 Apr 2003: Added the author to the bibliography

Publication statistics

Publication period:1994-2009
Publication count:28
Number of co-authors:45



Productive colleagues

Andreas Butz's 3 most productive colleagues in number of publications:

Steven K. Feiner:68
Albrecht Schmidt:60
Markus H. Gross:53


Collaboration count

Number of publications with 3 favourite co-authors:

Antonio Kruger:8
Otmar Hilliges:6
Antonio Krüger:6

 

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Mar 20

Computer programs emerge as the outcome of complex human processes of cognition, communication and negotiation, which serve to establish the meaningful embedding of the computer system in its intended use context.

-- Floyd, 1992, p. 24

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