Design can be art. Design can be aesthetics. Design is so simple, that's why it is so complicated.
-- Paul Rand, 1997
Read the fascinating history of Wearable Computing, told by its father, Steve Mann
Read Steve's chapter !
Brinkman, Willem-Paul, Doherty, Gavin, Gorini, Alessandra, Gaggioli, Andrea and Neerincx, Mark (2010): Cognitive engineering for technology in mental health care and rehabilitation. In: Proceedings of the 2010 Annual European Conference on Cognitive Ergonomics 2010. pp. 297-298.
© All rights reserved Brinkman et al. and/or their publisher
Gorini, Alessandra, Gaggioli, Andrea, Vigna, Cinzia and Riva, Giuseppe (2008): A Second Life for eHealth: Prospects for the Use of 3-D Virtual Worlds in Clinical Psychology. In Journal of Medical Internet Research, 10 (3) p. 21.
Gorini, Alessandra, Gaggioli, Andrea and Riva, Giuseppe (2007): Virtual worlds, real healing. In Science, 318 (5856) p. 1549.
Design can be art. Design can be aesthetics. Design is so simple, that's why it is so complicated.
-- Paul Rand, 1997
Read the fascinating history of Wearable Computing, told by its father, Steve Mann
Read Steve's chapter !