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Adiyan Mujibiya

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Publications by Adiyan Mujibiya (bibliography)

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2010
 
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Mujibiya, Adiyan, Miyaki, Takashi and Rekimoto, Jun (2010): Anywhere touchtyping: text input on arbitrary surface using depth sensing. In: Proceedings of the 2010 ACM Symposium on User Interface Software and Technology 2010. pp. 443-444.

In this paper, touch typing enabled virtual keyboard system using depth sensing on arbitrary surface is proposed. Keystroke event detection is conducted using 3-dimensional hand appearance database matching combined with fingertip's surface touch sensing. Our prototype system acquired hand posture depth map by implementing phase shift algorithm for Digital Light Processor (DLP) fringe projection on arbitrary flat surface. The system robustly detects hand postures on the sensible surface with no requirement of hand position alignment on virtual keyboard frame. The keystroke feedback is the physical touch to the surface, thus no specific hardware must be worn. The system works real-time in average of 20 frames per second.

© All rights reserved Mujibiya et al. and/or their publisher

 
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Ishiguro, Yoshio, Mujibiya, Adiyan, Miyaki, Takashi and Rekimoto, Jun (2010): Aided eyes: eye activity sensing for daily life. In: Proceedings of the 2010 Augmented Human International Conference 2010. p. 25.

Our eyes collect a considerable amount of information when we use them to look at objects. In particular, eye movement allows us to gaze at an object and shows our level of interest in the object. In this research, we propose a method that involves real-time measurement of eye movement for human memory enhancement; the method employs gaze-indexed images captured using a video camera that is attached to the user's glasses. We present a prototype system with an infrared-based corneal limbus tracking method. Although the existing eye tracker systems track eye movement with high accuracy, they are not suitable for daily use because the mobility of these systems is incompatible with a high sampling rate. Our prototype has small phototransistors, infrared LEDs, and a video camera, which make it possible to attach the entire system to the glasses. Additionally, the accuracy of this method is compensated by combining image processing methods and contextual information, such as eye direction, for information extraction. We develop an information extraction system with real-time object recognition in the user's visual attention area by using the prototype of an eye tracker and a head-mounted camera. We apply this system to (1) fast object recognition by using a SURF descriptor that is limited to the gaze area and (2) descriptor matching of a past-images database. Face recognition by using haar-like object features and text logging by using OCR technology is also implemented. The combination of a low-resolution camera and a high-resolution, wide-angle camera is studied for high daily usability. The possibility of gaze-guided computer vision is discussed in this paper, as is the topic of communication by the photo transistor in the eye tracker and the development of a sensor system that has a high transparency.

© All rights reserved Ishiguro et al. and/or ACM Press

 
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Changes to this page (author)

18 Apr 2011: Modified
03 Nov 2010: Added

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Page maintainer: The Editorial Team
URL: http://www.interaction-design.org/references/authors/adiyan_mujibiya.html
Jul 12

To design an easy-to-use interface, pay attention to what users do, not what they say. Self-reported claims are unreliable, as are user speculations about future behavior.

-- Jakob Nielsen

 
 

Featured chapter

Marc Hassenzahl explains the fascinating concept of User Experience and Experience Design. Commentaries by Don Norman, Eric Reiss, Mark Blythe, and Whitney Hess

User Experience and Experience Design !

 
 

Our Latest Books

Kumar and Herger 2013: Gamification at Work: Designing Engaging Business Software...
by Janaki Mythily Kumar and Mario Herger

 
Start reading

Whitworth and Ahmad 2013: The Social Design of Technical Systems: Building technologies for communities...
by Brian Whitworth and Adnan Ahmad

 
Start reading

Soegaard and Dam 2013: The Encyclopedia of Human-Computer Interaction, 2nd Ed....
by Mads Soegaard and Rikke Friis Dam

 
Start reading
 
 

Help us help you!