Publication statistics

Pub. period:2007-2012
Pub. count:11
Number of co-authors:17



Co-authors

Number of publications with 3 favourite co-authors:

Raktim Mitra:4
Vandana Singh:3
Volker Wulf:2

 

 

Productive colleagues

Aditya Johri's 3 most productive colleagues in number of publications:

Volker Wulf:55
Phoebe Sengers:29
Volkmar Pipek:24
 
 
 
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-- Jen-Hsun Huang, 2002

 
 

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Aditya Johri

Ph.D.

Personal Homepage:
http://filebox.vt.edu/users/ajohri/

Current place of employment:
Virginia Tech

Aditya Johri is an assistant professor in the Department of Engineering Education at Virginia Tech with courtesy affiliated appointments with the Center for Human-Computer Interaction (CHCI) and the Department of Industrial and Systems Engineering. He received his Ph.D. from Stanford University in 2007 and was recently recevied the NSF CAREER Award to study global engineering work practices with the aim to better prepare future engineers for the global knowledge economy. His research examines the relationship between technology, organizing, and learning.

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Publications by Aditya Johri (bibliography)

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2012
 
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Wyche, Susan P., Oreglia, Elisa, Ames, Morgan G., Hoadley, Christopher, Johri, Aditya, Sengers, Phoebe and Steinfield, Charles (2012): Learning from marginalized users: reciprocity in HCI4D. In: Companion Proceedings of ACM CSCW12 Conference on Computer-Supported Cooperative Work 2012. pp. 27-28.

Users in the developing world continue to appropriate information and communication technologies (ICTs) in pioneering ways resulting in innovations such as M-Pesa, the popular mobile money transfer system developed in Kenya. M-Pesa's success demonstrates the emergence of user-centered innovative applications in resource-constrained settings. The goals of our workshop are twofold: 1) to uncover more of these examples and 2) to discuss how they can influence design in developed countries.

© All rights reserved Wyche et al. and/or ACM Press

 
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Singh, Vandana, Kathuria, Sheetija and Johri, Aditya (2012): Newcomer integration and learning in OSS technical support communities. In: Companion Proceedings of ACM CSCW12 Conference on Computer-Supported Cooperative Work 2012. pp. 215-218.

This poster presents newcomer behavior, community behavior and learning in online communities of technical support for Open Source Software.

© All rights reserved Singh et al. and/or ACM Press

2011
 
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Johri, Aditya (2011): Look ma, no email!: blogs and IRC as primary and preferred communication tools in a distributed firm. In: Proceedings of ACM CSCW11 Conference on Computer-Supported Cooperative Work 2011. pp. 305-308.

Email has been the primary communication medium in organizations for decades and despite studies that demonstrate its obvious disadvantages, the prevailing thinking is that email is irreplaceable. In this paper I challenge that view through a field study of a distributed firm that is highly successful in developing and delivering products without regular use of email in the workplace. Group blogging and IRC were the primary tools used and they allowed improved coordination and knowledge sharing compared to email. This paper contributes to scant literature in CSCW on firm-level technology use.

© All rights reserved Johri and/or his/her publisher

 
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Johri, Aditya, Nov, Oded and Mitra, Raktim (2011): Environmental jolts: impact of exogenous factors on online community participation. In: Proceedings of ACM CSCW11 Conference on Computer-Supported Cooperative Work 2011. pp. 649-652.

Few studies of online communities take exogenous factors into account while explaining community participation. We present preliminary results from a study investigating the impact of steward companies' actions on online community participation. We identified two events: (1) open sourcing of Java by Sun and (2) acquisition of Sun (and consequently of Java) by Oracle, and examined participation in their developer online communities. We found significant change in participation levels around each event with both significant increases and decreases. We conjecture that participation increased if the action was perceived as supportive by developers (e.g. Sun's open sourcing of Java) whereas it decreased if the action was perceived as detrimental by developers (e.g. Oracle's acquisition of Sun).

© All rights reserved Johri et al. and/or their publisher

 
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Singh, Vandana, Johri, Aditya and Mitra, Raktim (2011): Types of newcomers in an online developer community. In: Proceedings of ACM CSCW11 Conference on Computer-Supported Cooperative Work 2011. pp. 717-720.

In this interactive paper we present preliminary results from an analysis of help seeking interactions of newcomers in an online developer community for beginners. We develop the distinctions among newcomers to create different profiles of newcomers which are often clubbed together in a homogeneous group. These profiles are generalizations of activities, behavior and attitudes of newcomers in these communities and they highlight the differences among members of this group.

© All rights reserved Singh et al. and/or their publisher

 
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Johri, Aditya, Nov, Oded and Mitra, Raktim (2011): "Cool" or "monster"?: company takeovers and their effect on open source community participation. In: Proceedings of the 2011 iConference 2011. pp. 327-331.

In this study, we investigate the effect of takeover announcements made by open-source software (OSS) steward firms, on participation in an OSS newcomers' online community. We examine a MySQL newcomer forum before and after two takeover announcements -- the January 2008 announcement of MySQL's takeover by Sun Microsystems, and the April 2009 announcement of Sun's takeover by Oracle. We find that the impact on participation depends on how the acquiring company is perceived. The announcement of an acquisition by a company perceived as hostile had a negative effect on participation, whereas announcement of acquisition by a more friendly company was found to have no effect on participation. These changes in participation occurred without any accompanying change in the product itself, or its licensing. This work provides the evidence of the effect of external events on online participation.

© All rights reserved Johri et al. and/or ACM Press

 
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Mitra, Raktim, Singh, Vandana and Johri, Aditya (2011): Cyber-learning ecosystem: tools, technology and users. In: Proceedings of the 2011 iConference 2011. pp. 719-721.

In this poster we will present results from a study aimed at determining factors that promote newcomer participation and integration in cyber-learning environments. At this stage we present the research design and some preliminary results and at the time of presentation we will be augmenting our results presented here.

© All rights reserved Mitra et al. and/or ACM Press

2010
 
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Goncher, Andrea, Kothaneth, Shreya and Johri, Aditya (2010): TEAM COMMUNICATION AND INNOVATIVE DESIGN PRACTICES: THE EFFECT OF TEAM ADOPTION AND IMPLEMENTATION OF THE TABLET PC. In: Proceedings of the Human Factors and Ergonomics Society 54th Annual Meeting 2010. pp. 1971-1975.

Today, designers have access to larger amounts of content information and consequently, groups of people working collaboratively can access and communicate information both synchronously and asynchronously. The role of pen-based technologies, and in particular, the tablet PC, has also played an increasingly important role in how designers communicate through external representations. By identifying the specific effects of the tablet PCs on team communication and matching design practices we investigate how technology and communication shape team design practices. It is also important to investigate the degree to which designers adopt and utilize these unique features of the technology. In addition, the impact of attitudes on usage is of important interest, due to its relationship with the adoption and implementation of tablet PC features. Under a previous project, students were assigned into teams based on prior experiences, and tasked with creating an innovative design solution for a client. This study will use the observational data collected from that project, coupled with researcher field notes, focus group interviews, and background questionnaires to investigate if the unique features of Tablet PCs shape team communication and corresponding design practices. In addition, I investigate whether teams' previous experience with technology has an effect on design practice. Initial results show teams who had previous experience with technology are more likely to use specific features of the tablet PC to facilitate communication compared to those with little prior experience in technology. Teams leverage the features of the tablet PC to assist in the design process produced the more innovative design solutions compared to those who use methods that are more traditional.

© All rights reserved Goncher et al. and/or HFES

2009
 
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Johri, Aditya, Chen, Helen L. and Lande, Micah (2009): Creativity and cognition in engineering design: theoretical and pedagogical issues. In: Proceedings of the 2009 Conference on Creativity and Cognition 2009. pp. 487-488.

This workshop will bring together researchers from the engineering design, engineering learning, and creativity communities to explore emerging theoretical and pedagogical issues related to creativity and cognition in engineering design. The need to produce a creative engineering workforce for the 21st century is well recognized. This workshop will help bridge the study of creativity (what is creativity in an engineering context) and cognition (how do engineering students become or act creatively). This workshop will lead to a framework for future research and strategies to prepare creative engineers.

© All rights reserved Johri et al. and/or their publisher

2007
 
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Johri, Aditya, Pipek, Volkmar, Wulf, Volker and Veith, Michael (2007): Bridging artifacts and actors: supporting knowledge and expertise sharing work practices through technology. In: Kandogan, Eser and Jones, Patricia M. (eds.) CHIMIT 2007 - Proceedings of the 1st ACM Symposium on Computer Human Interaction for Management of Information Technology March 30-31, 2007, Cambridge, Massachusetts, USA. p. 4.

 
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Johri, Aditya, Pipek, Volkmar, Wulf, Volker and Veith, Michael (2007): Bridging artifacts and actors: supporting knowledge and expertise sharing work practices through technology. In: Proceedings of the 2007 Symposium on Computer Human Interaction for the Management of Information Technology 2007. p. P4.

In this paper we present findings from longitudinal case studies examining work practices in three different organizations. We propose that knowledge and expertise sharing (KES) within organizations can be supported by focusing on two mutually intertwined elements -- artifacts and actors -- and their interaction within a particular setting. We find that a closer examination of work practices helps in developing better support as the new design meshes well with technology already available within the organization. In this paper we discuss our research and design methodology and present specific technological modifications we introduced in organizational work practices.

© All rights reserved Johri et al. and/or ACM Press

 
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Changes to this page (author)

10 Nov 2012: Modified
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Page maintainer: The Editorial Team
URL: http://www.interaction-design.org/references/authors/aditya_johri.html

Publication statistics

Pub. period:2007-2012
Pub. count:11
Number of co-authors:17



Co-authors

Number of publications with 3 favourite co-authors:

Raktim Mitra:4
Vandana Singh:3
Volker Wulf:2

 

 

Productive colleagues

Aditya Johri's 3 most productive colleagues in number of publications:

Volker Wulf:55
Phoebe Sengers:29
Volkmar Pipek:24
 
 
 
Jul 26

The display is the computer.

-- Jen-Hsun Huang, 2002

 
 

Featured chapter

Marc Hassenzahl explains the fascinating concept of User Experience and Experience Design. Commentaries by Don Norman, Eric Reiss, Mark Blythe, and Whitney Hess

User Experience and Experience Design !

 
 

Our Latest Books

Kumar and Herger 2013: Gamification at Work: Designing Engaging Business Software...
by Janaki Mythily Kumar and Mario Herger

 
Start reading

Whitworth and Ahmad 2013: The Social Design of Technical Systems: Building technologies for communities...
by Brian Whitworth and Adnan Ahmad

 
Start reading

Soegaard and Dam 2013: The Encyclopedia of Human-Computer Interaction, 2nd Ed....
by Mads Soegaard and Rikke Friis Dam

 
Start reading
 
 

Help us help you!